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- Prototype Discussion (43 posts)
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- Member Title:
- Magikoopa
- Age:
- 34 years old
- Birthday:
- January 25, 1981
- Gender:
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Male
- Location:
- Koopa Kingdom
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Posts I've Made
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In Topic: Sonic Classic Heroes
01 October 2012 - 07:53 PM
This is an amazing hack; it got me to actually play all the way through Sonic 1 (which I have never done to this date, though I will have to try again with Sonic alone, as it's easy to breeze through with Tails/Knuckles) The team AI is fairly smart too, I like being able to carry other teammates as Tails and either switch mid-flight or drop 'em off and keep going. The transition between S1 and S2 is great as well, though a keen ear can detect where the boss music was cut to make the shorter mix.
Bug report time! Gotta love 'em. For what it's worth, I played a complete S1+S2 game with all emeralds and didn't run into any showstoppers (just a few Knuckles climbing oddities), so you've done a good job on bug-squashing.
Somehow I broke the lower boundary in GHZ3. I have not been able to reproduce this glitch and I'm not even sure how it occurred. I was hopping in and out of Sol special stages, so that might have had something to do with it, but I don't remember the exact route I took and I haven't been able to reproduce the error. I'll let you know if I figure out what went wrong.

Save state
And here's a showstopper I found while trying to track down the above glitch. Play as Tails alone or Tails with a partner, then enter any Sol special stage. Upon exiting the stage, start flying away from the starpost, and an invisible partner will grab onto you or your actual partner, crashing the game. Scrolling off-screen won't get rid of this "shadow partner"; even going halfway across the Zone and returning will allow you to freeze the game this way.

Using Kega Fusion 3.51, BTW. Also, THANK YOU BOTH for such an incredible hack, and I can't wait to try out Team Super/Hyper :D -
In Topic: Sonic 3C 0517 discussion
06 March 2008 - 01:07 AM
When Knuckles beats the Hydrocity 2 boss, the egg capsule appears out of nowhere. If he happens to be standing in the area it spawns, well...

If you avoid being killed by the egg capsule spawning, moving forward allows you to scroll the screen to the right, and you'll come across a wall. Scrolling to the left is locked, so you can end up off-center.

The most peculiar thing about this, is that it does NOT happen in 0408 -- in 0408 it's just like it is in the final, with the egg capsule standing past the boss, and no wall.
This also happens in 0525, but in 0606 it's back to normal. -
In Topic: Sonic 3C 0408 discussion
28 February 2008 - 12:46 AM
I think the new save format takes effect starting with S&K 0606 (locked-on to Sonic 3, of course). -
In Topic: Sonic 3C 0408 discussion
27 February 2008 - 11:14 PM
QUOTE (Kamek @ Feb 26 2008, 04:13 PM) [post="181426"]

The red spring is missing in this area, making it impossible to continue without debug. You can still take the lower path though.[/quote]
OK, funny thing about that spring... It's not missing, just hidden. You have to roll up into a ball while coming back down from the other side to trigger it.
Even funnier thing about that spring... Tails can NOT trigger it, no matter how hard he tries.In Topic: Sonic Mega Collection (Preview)
27 February 2008 - 04:21 PM
Sazpaimon, on Feb 27 2008, 07:31 AM, said:
Kamek, on Feb 26 2008, 03:12 PM, said:There's a batch file in the sonic/test002 directory, called mk.bat.
@echo off @copy /B /Y /Z %EXJ2_NETWORK_DRIVE%\eSTD.es es2es -I %1 -o ____tmp.es -noa esconvGC ____tmp.es %2 %3 @del ____tmp.es @del eSTD.es
I'm ripping the Sonic CD manual from this game, and will post it if anyone is interested.
You mean this manual?
Why yes, exactly that. :o
Guess I can delete it then, those rips are like 4 megs per page.
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Oct 05 2012 05:14 PM
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