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- Member Title:
- OVER THE TOP TECHNO-BLAST
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- Birthday:
- January 13
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Male
- Location:
- Buffalo, NY, USA
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- Sonic 1 Color Contrast
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Topics I've Started
-
Bootleg Sampler
26 October 2012 - 02:45 PM
So I was looking at the Sega Retro page for the Bootleg Sampler Saturn demo disk, and noticed a few differences between the one on the wiki and my own copy. First off, the disk artwork is actually different; rather than the orange color the EU version has, my US one has a silver/Blank CD colored cover with orange and black text (hopefully I can get around to scanning it, b/c there is no image of it there).
More importantly, I noticed that on the wiki, it states that Bug! had a playable demo on the disk. However, there is no Bug! demo on my copy, just a video trailer for it. Since the scanned EU copy is likely the one used for this information, this would imply that the two versions could actually be different. Can someone confirm if this is just a wiki mistake or not? It would be interesting if the PAL version actually had an extra demo on it. -
Sonic 1 Color Contrast
31 August 2012 - 02:22 AM
Sonic 1 Color Contrast
Current Version: Beta 4.3
Includes GHZ, MZ, SYZ and FZ.
Dr. Eggman has somehow stolen almost all of the colors (and music) from South Island, and Sonic himself! It is now up to Sonic to return them to where they belong, and restore the island to its colorful musical self.
Sonic's mission is to find the various Color Monitors hidden in each stage. Upon finding them, the various colors and music of the area will begin to be restored to the zone, and he can then proceed to the next act. Collecting every Color Monitor in an act will also allow for Sonic to access the Special Stages to collect the 6 Chaos Emeralds. It is rumored that the Chaos Emeralds grant the power to restore all the colors of an act at once; collect them all to find out! Each zone (except Scrap Brain Zone) includes a hub stage, in which Sonic must pass Acts 1 and 3 to continue to the next zone. Finding any one of the Color Monitors is required to get through the current act, but you can explore the stages to find them all!
The aforementioned Color Monitors include:
*C' (3x): Returns the normal colors to the stage. Each stage includes three of these to track down.
*'Sonic': Reverts Sonic's colors back to normal, and grants 1 extra life.
*'Goggles': Returns all underwater colors to normal, including Sonic's. Labyrinth Zone and Scrap Brain Act 3 only.
*'Music': Changes the background music back to normal.
*'Cycle': Returns all of the cycling palettes (like Green Hill's waterfalls) to normal. There are none of these in Marble Zone.
Note: Only finding one of these is required to complete the Act.
Other helpful Monitors include:
*'Super Ring': Gives you 10 rings.
*'Speed Shoes': Increases Sonic's speed.
*'High-Jump Shield': Increases Sonic's jump height, as well as protects him from one single hit.
*'Restart': Returns Sonic back to the start of the stage.
*'Invincibility': Makes Sonic invincible for a short time.
If you want to leave an act early, Hold A, then press Start when paused to return to the Hub Stage from any act. However, using this will cost a life if you have more than 3, and the Color Monitors you have collected won't be saved, so use wisely!
Explore the zones to find all of the Color Monitors and unlock hidden secrets and extras!
Current Features
- -Every one of the designated 'Color' Monitors function properly in each relevant stage
-There is therefore a 'new' palette for each stage and Sonic
-New low-def tracks for each zone
Planned Features (To-Do-List)
- New Special Stage Layouts
Screenshots:
Spoiler
Old Screenshots:
Spoiler
7-9-13 Update Video
Spoiler
Update Video for GHZ (the Hub area, Acts 1 and 3)
Spoiler
Video of the new color monitors
Spoiler
1-5-13 Update:
Spoiler
Video of Special Stage palette changes:
Spoiler
Restart and Music Monitor Video:
Spoiler
Video (Labyrinth and SBZ 3):
Spoiler
Original Palette Change Monitor Video:
Spoiler
Beta 4 Download:
Beta 4.2
Beta 3 Download:
GHZ Demo
Beta 2 Download:
Beta 2
Beta 2.1 Bugfix Build
Beta02.3 Music
Test/Beta Release 1 Download:
Download
LZ/SBZ Fix-Fixes Lamppost glitch, and LZ Underwater palette is changed.
Credits:
KingofHarts - SYZ1 Layout, and Miscellaneous help/fixes. Also created Sonic Triad, an excellent and very useful palette editor (and so much more!).
Vladickomper - Several boss DLE fixes and miscellaneous help.
GenesisFan64 - For the PalLoad\\\\\\_Loop quick loading subroutine.
Special Thanks go to:
MarkeyJester (Various guides and fixes, and miscellaneous bug fixes/help)
redhotsonic (For his various guides, miscellaneous help and feedback)
Selbi (For his Basic Error Fixing Guide, and the Sonic 1 TCG)
PsychoSk8tr
HighFrictionZone
Mercury (Helped with signpost bug fixes and created ReadySonic, the source of more than a few fixes)
MainMemory (For SonLVL, and all other associated tools)
FuzzBuzz (For the SonicOneMusicEditor)
Xenowhirl (For SonMapEd)
Cinossu (For some initial coding help)
XtremerSadiq
VadaPega
God (For allowing me the ability to do something like this)
.........all of the Sonic Retro Wiki in general, and all of you who have supported this project so far! -
Prima Games 3D Level Maps
04 June 2012 - 04:24 PM
As floor plans, elevations, and axons of the 3D Sonic Stages are quite rare, I've decided to put together the level maps (from Adventure to Unleashed) from the Prima Games Strategy Guides as single images, and post them here in case any one was interested in them ( also as to not clog the other topic). If anyone knows of any other/better ones (or any other undocumented rare maps), post them here as well.
I felt that the ones they drafted for Adventure are fantastic (and extremely informative/accurate), so I'll start there:
(As a side note, these images are mostly just the geometries/drawings alone, without the symbols, item indicators/etc; for clarity reasons I left them out. Unfortunately, these are also a bit low-res as well. If anyone has a hard copy of these, they could be scanned at a higher resolution.)
Sonic Adventure
Spoiler -
Eddie Lebron's Fan Film, "Sonic"
26 September 2011 - 11:11 PM
Not bad......though his outfit seems sorta flashy and bright for the 'darker' personality they seem to have given him here. I really love the scene's background and environment as well.

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