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- December 8, 1996
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- Location:
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Previous Fields
- Project:
- Yeth (hack)
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Topics I've Started
-
Yeth
04 September 2010 - 06:20 AM
<img src="http://img638.imageshack.us/img638/2051/yethveryalphaversion004.png" border="0" class="linked-image" /><img src="http://i56.tinypic.com/10rp9b4.png" border="0" class="linked-image" /><img src="http://oi53.tinypic.com/29ff41g.jpg" border="0" class="linked-image" />
The greatest Sonic 1 hack about a mentally psychotic dude with cancer hallucinating about an old video game morphing into hell ever made! Yay!!
Been working on this since around March, so I've decided to show off what I have so far. I started my adventure in ROM hacking with this project, and after practically being raised by this community since I was six it's somewhat a statement of frustration at the amount of "let's see how generic we can be" hacks that plague the community these days.
Features:
A new character that has nothing to do with Sonic
Three finished zones, two with new art, with new art plus one finished act of Labyrinth
Green Hill Zone's art is completely unchanged; conscious decision because I wanted to get out of the "generic green level" pool as fast as possible
Some new badniks, one new boss
Very little ASM edits because ASM edits are super lame
Gimmicky level layouts
A PDF manual that is silly at best and blatant lies at worst
To do:
Finish Labyrinth Zone, then begin other levels
Rename levels, change text, title screen
Replace all instances of Sonic with instances of Yeth
New soundtrack (goddamnit xm4smps)
<b>Very beta version - Release 2</b>
Okay guys, I just spent all day working on this because I love you. I should've been studying so you better enjoy it, or something.
Some new features:
-Most instances of Sonic now changed to those of Yeth
-Levels have names, text changed
-I couldn't decide whether to go with most of Retro's choice of #3 rings or a few sane people's #1 choice, so I'm going with #2 for now (good for you GTKoopa)
-A few changes to each level, couple of bugfixes, though no new enemies have been created, including for the new levels
-Two new levels, kinda bland artwise ATM but the point gets across
-Demos are unchanged and still feature Yeth dying on all three counts, this is on purpose because it's funny
New levels:
Three Yes Old Zone - one-act breather zone with silly art-gimmick; watch the girl, her father and her house as they reappear throughout the level. No enemies but watch out for those bottomless pits!
Yes Zone - one act at the moment, will be extended to two acts. This level is unfair; rings are scarce, ballhogs common (sprite not changed yet) so bring your savestater with you. Also it's made out of decapitated heads
Zone - Trash data "level" that Yeth is taken to after YZ1. Completely unplayable and glitchy as hell until you get a Game Over, though I may keep this as a mind-screw ending of sorts.
<!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>Very third version - Release 3</b><!--sizec--></span><!--/sizec-->
Alright, I am going to fully admit that not much has changed here because I am extremely lazy. However there ARE some small cleanups (though not a lot...), minute graphic edits and a manual. The manual incorporates the story shown later in this thread, and in general tries to set up a basic universe for it. It is extremely silly and was done late at night. It also blatantly lies to your face. A lot. Read it before playing for the full effect, though it's not required. This will most likely be the version I use in the hacking contest
...Now I just need to get xm4smps to agree with me ;_;
<a href="http://info.sonicretro.org/Yeth" target="_blank">Wiki link/Download</a>
<a href="http://www.sendspace.com/file/e5ztlk" target="_blank">Sendspace</a>
<a href="http://www.sendspace.com/file/ff9cos" target="_blank">Sendspace (ROM Only)</a> -
Tails AI Hack Idea
15 November 2008 - 09:13 PM
Before you say anything, I realize there is very little chance this can be done, but this is a pretty good idea, and like most pretty good ideas, they deserve to be heard.
The idea I suggest involves both hacking Sonic 3, and hacking AI, both of which I'm pretty sure are very rare.
The idea came to me when I was playing Sonic 3 & Knuckles with my brother (Sonic & Tails co-operation mode). My brother was playing as Tails, and being the silly boy he is, he decided to use his flying powers to carry me into every hole, spike, and enemy he possibly could. So our idea was that for whatever reason (possessed? Tails robot?), Tails decides to turn on Sonic and do whatever he can to make his adventure as excruciatingly difficult as possible. Basically, Tails' AI would be hacked to constantly carry Sonic into the nearest enemies and spikes, as well as keeping him away from bonuses like the flag after beating a mini-boss. However, with being dragged into enemies, Sonic has a chance to hit them too - adding a whole new dimension to the game.
The idea could be done on Sonic 2, I guess, but only if you're willing to make Tails fly, as well as be able to carry Sonic.
And yes, I am aware that this is pretty much impossible, but it's just an idea; just something to think about. Something to shake the very foundation of Sonic hacking to its very core. And besides, it's cool. -
Contact with Sonic X Ella/Eggman VA
12 September 2006 - 12:27 AM
I got contact with Eggman and Ella's voice actor. He's a pretty nice guy. I didnt know where to put this since there's no "General Sonic Shows"
Me = Banoonb
Quote
[17:05] "EGG VA": Hello
[17:05] banoonb: From, what I heard, you work at 4Kids right?
[17:05] "EGG VA": Sometimes, yes.
[17:05] banoonb: cool
[17:06] "EGG VA": yup
[17:06] banoonb: What's you job there?
[17:06] "EGG VA": Freelance voice talent.
[17:06] banoonb: cool, who ya voice?
[17:08] "EGG VA": Dr. Eggman & Ella on Sonic X. Bonaparte on Yu-Gi-Oh G/X. Langston Lickatoad on Viva Pinata. More complete list at www.itsamike.com
[17:08] banoonb: You voice Eggman? I don't care for Ella, but cool!
[17:09] "EGG VA": Yup. That's okay.
[17:09] banoonb: What's it feel like voicing a bad guy?
[17:09] "EGG VA": Very cathartic.
[17:10] banoonb: Excuse me for a sec, I need to find a dictionary so I know what cathartic means
[17:11] banoonb: Oh I see what it means now
[17:12] "EGG VA": Yup. A perfect way to sum it up.
[17:12] banoonb: Do you have a certain "favourite line" to say?
[17:13] "EGG VA": Not especially, but I like when he speaks directly to the audience with a comical aside. Or answers the phone wih "Helloooooo?"
[17:14] banoonb: Cool. The ol' "I... HATE... THAT... HEDGEHOG!" line isn't used in Sonic X, is it?
[17:14] "EGG VA": Once or twice, I think.
[17:15] banoonb: Have you ever played the Sonic games?
[17:15] "EGG VA": Nope. Not a gamer.
[17:16] banoonb: You should try playing them. Although you'll be versing your voice, since you play as Sonic.
[17:16] "EGG VA": I have neither the time nor patience for games.
[17:17] banoonb: If you don't have the time, then that's okay.
[17:17] "EGG VA": Sad but true.
[17:18] banoonb: Are you and Sonic's voice actor friends?
[17:18] "EGG VA": We hardly ever see each other, but when we do we'll have a nice chat.
[17:19] banoonb: Do you think you'd fit for any other voice in Sonic?
[17:19] "EGG VA": Not really, no.
[17:21] banoonb: you're more of the deep voice then huh? (Not sure if Ella has a deep voice, I haven't watched in a while)
[17:21] "EGG VA": Ella's quite falsetto, actually. You can here a snippet of her in my animation demo on my website.
[17:23] banoonb: Actually, I think I have a voice thing of all the SonicX charas on my computer...
[17:23] banoonb: ... Ah! Here it is...
[17:23] banoonb: Wow, you're right, that isn't very deep :P
[17:23] "EGG VA": Nope.
[17:24] banoonb: Ok, I gotta go for now, talk to you later possibly?
[17:25] "EGG VA": Sure. I'd better be motoring, too.
[17:25] banoonb: Ok, bye ^_^
[17:25] "EGG VA": More later. Bye for now!
[17:25] banoonb: Bye!
Is this the real deal or a fakey wakey? -
How did you become a Sonic fan?
08 June 2005 - 03:06 AM
like description said, this might have been done before.
Anyway, I wasn't sure wether to put this in the member's lounge or this forum, but I decided to put it here.
Anyway, here's my story:
A few years ago, I got a megadrive, and Sonic 1. I hated the game's butt ;_; so I didn't play it anymore. Then about last year, I got Sonic Heroes. I was like "Oh great, not this stupid guy again" but I had to try it sometime. Then I actually enjoyed it! Then after a while, I got SMC+, and saw that it had Sonic 1 on it. So I played it again, and still hated it. But I tried out the other games and they were fine....
Except for Sonic Labyrinth.
So uh yeah...
(If this has already been done before, shoot me, or even better, trash this topic) -
Sonic 3 Fighter Sonic
20 March 2005 - 02:56 AM
Hi, this is my first post.
Okay, I've been looking around in some sites and noticed that people think it's a Sonic Battle pirate. Well guess what, it's not. I own this cart (in late 2003 I went to Thailand for about 2 weeks, and found the cart of S3FS). If you want to know some of it's features, here:
- Sonic Advance 1 style title screen (but with missing "Press Start" text, and it says "Fighter Sonic" instead of "Sonic Advance")
- Sonic shoots spindashes (I got freaked out the first time I saw him do that)
- Press A to shoot and B to jump. Up + B makes him jump higher
- The only character playable is Sonic
- I once let one of my RL friends play it, and he played for about 15 minutes, and after those 15 minutes he jumped, and the game froze
- Graphics have been taken/stolen from Sonic Advance 1 and 2
- Sonic collects rings, but doesn't lose them when he gets hurt. Instead, he has health
- Sonic has sunglasses on his life icon
- And more
I'm not sure if this game is completely original or not =/
BTW, if anyone has the equipment to dump ROMs, PM me your address and I'll send it.
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Jul 15 2015 10:49 PM
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