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Group:
Member: Members
Active Posts:
37 (0.02 per day)
Most Active In:
Engineering & Reverse Engineering (14 posts)
Joined:
30-August 09
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3671
Last Active:
User is offline Jul 23 2015 04:57 PM
Currently:
Offline

My Information

Age:
19 years old
Birthday:
September 28, 1995
Gender:
Male Male
Location:
UK

Contact Information

E-mail:
Click here to e-mail me
Website:
Website  http://www.youtube.com/user/Dandaman955

Previous Fields

National Flag:
uk
Wiki edits:
30

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Posts I've Made

  1. In Topic: General Project Screenshot/Video Thread

    10 June 2015 - 08:27 AM

    View PostMcAleeCh, on 10 June 2015 - 07:27 AM, said:

    View PostDandaman, on 10 June 2015 - 07:25 AM, said:

    See if you can guess what it is. ;)/>/>


    The words "SoR Disassembly" do kind of give the game away. = P Very exciting, though! Would love to see proper disassemblies of the Streets of Rage games.


    Completely forgotten about those headers, probably should've cropped the images. :P

    My original plan was to start on the first because it's the least hacked of the three, but I'd love to do something with the others should I get it finished. Good to know you're interested!
  2. In Topic: General Project Screenshot/Video Thread

    10 June 2015 - 07:25 AM

    Slowly starting to dawn on me that I have too much projects to finish. I posted about this in early April on SSRG, but since it's so close to being finished, I thought I might as well post it here:

    http://i812.photobuc...zpsrcevy53m.png

    http://i812.photobuc...zpskqjxgq62.png

    See if you can guess what it is. ;)
  3. In Topic: General Project Screenshot/Video Thread

    29 May 2015 - 09:16 PM

    Re-post from SSRG:

    Quote

    So I thought today I'd mess about with adding a chunks system to my homebrew ROM:

    Posted Image

    :D
  4. In Topic: Random Hack/Mini Project Thread

    04 February 2015 - 06:42 PM

    Crosspost from SSRG. Didn't know if it was worth posting it here, so I'm posting it in this topic.

    View PostDandaman955, on 03 February 2015 - 03:11 AM, said:

    Posted Image

    I showed this about on IRC yesterday, and I thought it would be cool to show off here, so here we go:

    This is the first ROM I made from scratch that I have actually released (incidentally, also the first serious project I've released). It's a GG=>PAR code converter or sorts. It isn't finished to the degree that I wanted it to be, but I'm getting really bored and I want to move onto something else.

    Few things to note is that it black-screens on Regen after 5-6 minutes. Not too sure why, as it doesn't do this on Fusion or hardware. You also have to press A, B or C on the main screen for it to work.


    Source (Note: I've labelled everything for the most part, may be one or two incorrect labels due to the fact I was getting tired of working on this. Hence, it can get really sloppy.)

    Enjoy.


    It's also worth mentioning that Clownacy made an AS version with a few optimisations. You can try that if you want. Anyway, off to work on more meaningful things. :)
  5. In Topic: Green Hill Vs Emerald Hill: Which Zone is More Memorable?

    09 October 2012 - 02:25 AM

    I can't particularly say that I've ever had fun playing an act in Green Hill. The music isn't as memorable as some make it out to be, the levels are tedious and uninteresting, and when you compare it to other zones (Marble and Labyrinth), what does it hold that makes it stand out? S-tube? Doesn't exactly cut it. Loops? Star Light has them. This zone really would've benefited from just two acts.

    While Emerald Hill might suffer from the same problems, the visuals please me more, and it seems more colourful in my eyes. There isn't too many random pits of death and you can actually pick up some speed should your balance pay off and you end up on the top section. The music is better, as well.

    All in all, I think GHZ is overrated. It probably wouldn't have gained as much interest if it wasn't the first stage in a Sonic game.