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Active Posts:
74 (0.03 per day)
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Engineering & Reverse Engineering (8 posts)
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23-July 09
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User is offline Jul 06 2015 08:30 PM
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Birthday:
December 15
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United Kingdom

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  1. In Topic: HOLIDAY BANRAISER 09

    22 December 2009 - 04:27 AM

    Well, I would donate if I could, but as others have mentioned; it's the Christmas season, and not many people will have money, plus I have about £2.00 left. Sorry guys... sad.png
  2. In Topic: Project Needlemouse: old threads

    09 September 2009 - 02:36 PM

    Finally! SEGA has decided to interest us in a good looking game (not to mention 2D) with a great trailer. Today is probably the best day of Sonic's life (for years).
  3. In Topic: Zone: 0 forums open!

    06 September 2009 - 09:42 AM

    I'm loving this forum! It's small, and that feels good, and it doesn't use IPB (IPB is quite common)! Good find Tweaker! thumbsup.png
  4. In Topic: The hardest Sonic game to hack

    04 September 2009 - 10:32 AM

    QUOTE (Herm the Germ @ Sep 4 2009, 04:13 PM)
    QUOTE (aledTH @ Sep 4 2009, 12:07 PM)
    I totally agree with that. I don't think anyone's tried hacking [...] Sonic Next Gen. Correct me if I'm wrong.

    As a matter of fact...


    I think you mean...

    Hmmm... so someone has hacked Sonic Next Gen. Interesting.
  5. In Topic: Levels & Items Art

    04 September 2009 - 05:11 AM

    QUOTE (Sonic Hachelle-Bee @ Sep 4 2009, 10:43 AM)
    That idea is interesting: a small grotto with some emeralds illuminating it. Looking at this image, I'm wondering if the emeralds should glow randomly, so that they don't look too synchronized.


    Yes, make them glow randomly, and maybe scatter those lights a bit more. Apart from that, it's a good idea. I'd like to see that in the next release.

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