- Group:
- Trial Member: Trial Members
- Active Posts:
- 11 (0 per day)
- Most Active In:
- Fangaming Discussion (5 posts)
- Joined:
- 06-June 09
- Profile Views:
- 2405
- Last Active:
Oct 05 2014 02:58 PM- Currently:
- Offline
My Information
- Age:
- Age Unknown
- Birthday:
- Birthday Unknown
- Gender:
-
Male
- Location:
- Montgomery, Alabama
- Interests:
- C++, QT GUI library, FMOD Library, DirectX, OpenGL and Game Maker
Contact Information
- E-mail:
- Click here to e-mail me
Previous Fields
- Project:
- SADE Engine (C++)
- National Flag:
- us
About Me
I am a Sophomore Computer Science major who just happens to be a Sonic The Hedgehog geek. I have always been interested in the mechanics and software implementation of the classic Sonic games. From this fascination, I learned different programming languages, such as C, C++, GML, etc., in hopes that I could replicate those classics. I'm currently designing a game engine written in C/C++ that is similar to GameMaker, but boasts a much more powerful scripting language called AngelScript. I have big plans for this engine, while for the moment it runs a my re-engineered version of Sonic 2 that is still in it's infancy. Hopefully with this engine, I would gain more experience with multi-platform development and deployment systems and make something that can become a very profitable investment of time and headaches.

C++ Engine 77% Complete; Implementing the OpenGLES renderer 08/09/13
SADE Editor 65% Complete: Fine tuning object script exporter 05/25/13
Total Project Completion: 45%
Project Thread

C++ Engine 77% Complete; Implementing the OpenGLES renderer 08/09/13
SADE Editor 65% Complete: Fine tuning object script exporter 05/25/13
Total Project Completion: 45%
Project Thread


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Oct 05 2014 02:58 PM
Male