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Group:
Trial Member: Trial Members
Active Posts:
11 (0 per day)
Most Active In:
Fangaming Discussion (5 posts)
Joined:
06-June 09
Profile Views:
2405
Last Active:
User is offline Oct 05 2014 02:58 PM
Currently:
Offline

My Information

Age:
Age Unknown
Birthday:
Birthday Unknown
Gender:
Male Male
Location:
Montgomery, Alabama
Interests:
C++, QT GUI library, FMOD Library, DirectX, OpenGL and Game Maker

Contact Information

E-mail:
Click here to e-mail me

Previous Fields

Project:
SADE Engine (C++)
National Flag:
us

About Me

I am a Sophomore Computer Science major who just happens to be a Sonic The Hedgehog geek. I have always been interested in the mechanics and software implementation of the classic Sonic games. From this fascination, I learned different programming languages, such as C, C++, GML, etc., in hopes that I could replicate those classics. I'm currently designing a game engine written in C/C++ that is similar to GameMaker, but boasts a much more powerful scripting language called AngelScript. I have big plans for this engine, while for the moment it runs a my re-engineered version of Sonic 2 that is still in it's infancy. Hopefully with this engine, I would gain more experience with multi-platform development and deployment systems and make something that can become a very profitable investment of time and headaches.
Posted Image

C++ Engine 77% Complete; Implementing the OpenGLES renderer 08/09/13
SADE Editor 65% Complete: Fine tuning object script exporter 05/25/13

Total Project Completion: 45%
Project Thread