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Group:
Member: Members
Active Posts:
83 (0.04 per day)
Most Active In:
General Sonic Discussion (15 posts)
Joined:
29-May 09
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2589
Last Active:
User is offline Jun 11 2015 09:42 PM
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My Information

Member Title:
Never enough time.
Age:
20 years old
Birthday:
February 1, 1995
Gender:
Male Male

Contact Information

E-mail:
Private
Website:
Website  http://cyberkitsune.net

Previous Fields

Project:
aaaaaaaaa
National Flag:
us
Wiki edits:
52
SA2 Emblems:
1

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Posts I've Made

  1. In Topic: PSO2 Discussion

    03 September 2014 - 10:42 PM

    View PostAerosol, on 03 September 2014 - 08:18 PM, said:


    Wait wait what does this mean? Can I play PSO2? For how much?


    Yes. 0.000/USD monthly.
  2. In Topic: PSO2 Discussion

    11 August 2014 - 06:36 PM

    Incase anyone here who still would like to play PSO2 but can't because of the routing issues and connection kerfluffle, I developed a PSO2 protocol proxy and am running a public server for it. (It's way more secure then a VPN with a lot less lag.)

    Service: http://pso2proxy.cyb...e.net/bluepill/
    Program: https://github.com/c...tsune/PSO2Proxy

    I'm also working on a private server software solution since it doesn't look like SEGA is ever going to push this west. :/
  3. In Topic: Sonic 2 HD

    10 April 2012 - 05:46 PM

    My response to S2HD currently:

    "The programmer has a nap. Hold out! Programmer!"
  4. In Topic: Gens/gs II on 64-bit Linux

    27 September 2010 - 07:23 PM

    I tried compiling on a 32bit Kubuntu VM and the same PA Errors arise, I think PA isn't set to link for some reason.
  5. In Topic: Gens/gs II on 64-bit Linux

    26 September 2010 - 12:06 AM

    So you're saying that if I want to compile it, I need to use a 32bit Chroot?
    =/