- Group:
- Oldbie: Oldbie
- Active Posts:
- 1279 (0.31 per day)
- Most Active In:
- General Sonic Discussion (75 posts)
- Joined:
- 21-March 04
- Profile Views:
- 3331
- Last Active:
Jul 22 2015 07:47 PM- Currently:
- Offline
My Information
- Member Title:
- I am a bloated bag of hate.
- Age:
- 28 years old
- Birthday:
- August 11, 1986
- Gender:
-
Male
- Location:
- Atlanta, Georgia
Contact Information
- E-mail:
- Click here to e-mail me
- Website:
-
http://arctidesstudios.com
- Skype:
-
ghosthunterelbot
Previous Fields
- Other Contact Info:
- kingarctides on GTalk
- National Flag:
- None
- Wiki edits:
- 2
- SA2 Emblems:
- 1
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Posts I've Made
-
In Topic: Sonic Mega Drive. Update: Demo download available
30 May 2014 - 06:09 PM
Falk, on 27 May 2014 - 12:02 AM, said:Not sure about that. Call me biased but it's already clearly not going to be '16-bit' 16-bit due to widescreen and shiny particle effects.
Something light like what Emerald Ties did would probably be the sweet spot.
SEGA CD existed and stuff. :V
In regard to bias, I have a thing for chiptunes. So sue me. -
In Topic: Sonic Mega Drive. Update: Demo download available
26 May 2014 - 08:39 AM
The gameplay looks solid, and the change to the HUD seems to work well. My only input on making it seem more "Mega Drive" would be to ditch your current music for chiptunes. -
In Topic: Sonic MBV
10 July 2013 - 07:24 PM
Playing this gave me a blinding migraine and crippling nausea. -
In Topic: Sonic 3 Cz v2.0
04 November 2012 - 03:09 PM
My only issue is how Amy controls. It's very difficult for me to land a hit on most enemies/bosses, and there's always a 75% chance that I don't hit the hammer command fast enough and I end up losing my rings. I don't know if it'd be worth suggesting that you aim for making her function like she did in Sonic Advance 1, would it?
The one-button control scheme for her is just kinda troublesome... -
In Topic: Rare Sonic Art (And restoring it)
03 November 2012 - 12:00 AM

Find My Content
Jul 22 2015 07:47 PM
Male
