- Group:
- Member: Members
- Active Posts:
- 3369 (1.47 per day)
- Most Active In:
- Sonic 2 HD (Archive) (516 posts)
- Joined:
- 13-April 09
- Profile Views:
- 9210
- Last Active:
Yesterday, 03:45 PM- Currently:
- Offline
My Information
- Age:
- 34 years old
- Birthday:
- September 29, 1980
- Gender:
-
Male
- Location:
- Birthplace of Lara Croft
Contact Information
- E-mail:
- Click here to e-mail me
- Website:
-
http://
Previous Fields
- Project:
- Bowel reconstruction
- National Flag:
- uk
- Wiki edits:
- 6
- SA2 Emblems:
- 2
Latest Visitors
-
JorgeBunny 
10 Jun 2015 - 17:38 -
The KKM 
30 May 2015 - 11:57 -
Spaz 
29 May 2015 - 15:38 -
Xeal 
28 May 2015 - 18:55 -
hyperthunder14 
25 May 2015 - 15:55
Posts I've Made
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In Topic: Let's criticise classic Sonic gameplay.
19 July 2015 - 03:59 PM
Is there a hack where all the rings and ring monitors have been removed? If not it could be a neat hack to make and a cool challenge for us veterans. Probably could do with some well placed extra shields on the main paths to make the difficulty of the levels more balanced.
Man playing Scrap Brain Zone without rings would be mental. -
In Topic: SEGA admits that they've been fucking up for the past decade
07 July 2015 - 05:32 PM
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In Topic: General Project Screenshot/Video Thread
30 May 2015 - 10:11 AM
Sodaholic, on 30 May 2015 - 09:43 AM, said:it was easily better than Aspect's efforts IMO (especially the physics).
I disagree. For me the physics were tightened up, screen was fixed properly so Sonic is mainly central of the screen plus water bouncing was introduced which then went all weird in Sonic Chaos with a floaty bounce. -
In Topic: General Project Screenshots/Video Thread
30 May 2015 - 09:10 AM
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In Topic: New Sonic 1 Alpha Screens Discovered
24 May 2015 - 10:08 AM

Find My Content
Yesterday, 03:45 PM
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