- Group:
- Member: Members
- Active Posts:
- 1189 (0.51 per day)
- Most Active In:
- General Sonic Discussion (84 posts)
- Joined:
- 05-March 09
- Profile Views:
- 3499
- Last Active:
Yesterday, 05:52 PM- Currently:
- Offline
My Information
- Age:
- 26 years old
- Birthday:
- July 8, 1989
- Gender:
-
Male
- Location:
- Olympia, WA
Contact Information
- E-mail:
- Private
- AIM:
-
XxShadicxX
- MSN:
-
[email protected]
- Website:
-
http://shadic.fleepa.net
Previous Fields
- Project:
- Project M
- National Flag:
- us
- Wiki edits:
- 1
- SA2 Emblems:
- 1
Latest Visitors
-
Mbruno 
06 Jun 2015 - 19:09 -
Sonic Punch 
17 May 2015 - 15:16 -
GerbilSoft 
12 May 2015 - 09:48 -
LordOfSquad 
30 Mar 2015 - 14:19 -
RazoZen 
04 Feb 2015 - 08:33
Posts I've Made
-
In Topic: Projared reviews Sonic Adventure 2
25 April 2015 - 04:54 PM
Pyramid Cave is nothing compared to stages like Mad Space, Aquatic Mine, Egg Quarters, Mission Street. -
In Topic: Projared reviews Sonic Adventure 2
20 April 2015 - 10:44 AM
Clownacy, on 20 April 2015 - 09:53 AM, said:I'm still trying to figure out what he meant during his look at City Escape. Speed makes up for lack of good gameplay or platforming in general? He points out some bad areas of the stage, and follows it up with 'it's okay because Sonic/speed'.
I think he gives it a general design pass just because it's mostly fun, and a first level doesn't need to be too crazy/exploratory in terms of design. I mean hell, the first level gives you the following:
- "Snow"boarding
- Ramps/Stunts
- Rail grinding
- Massive loop/wall run
- Chased by a massive truck
That's a lot of nifty elements/level gimmicks all introduced in a short amount of time. Before we were all jaded and critical, the stage was probably more entertaining than not for most of us.
Also just wanna say, fuck the people who thought Sonic's ground-bounce should be on the same button as his ring dash.
- "Snow"boarding
-
In Topic: Projared reviews Sonic Adventure 2
19 April 2015 - 05:38 PM
He's not wrong, for the most part.
The Sonic/Shadow stages themselves are a bit overrated imo, but oh well. I guess the engine is just smoother to me or something, since despite SA1 having (imo) better music, often better stages, a neat overworld, Tails, better emerald hunting, better story, AND E102 > Tails/Eggman, I still put significantly more time into SA2:B.
Alas. -
In Topic: Valkyria Chronicles now on PC
14 November 2014 - 04:28 PM
http://forums.guru3d...&postcount=1217
I found this as a pretty handy thing as well. Has some nice comparison pictures to check out. -
In Topic: Valkyria Chronicles now on PC
12 November 2014 - 11:39 AM
I'd take a port of 2 and 3, even if they don't get big revamps.
...Although 3 would need a translation.
Friends
Shadic hasn't added any friends yet.

Find My Content
Yesterday, 05:52 PM
Male