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Topics I've Started
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Genesis head to head
11 August 2014 - 05:20 AM
This saturday, my brother and I decided to play Sonic 3C head to head as a speed run (100% completion) on the big TV. We connected up 2 PS3 controllers, and launched 2 copies of gens. We quickly found that when gens loses focus, the controls stopped responding meaning we could only run one at a time, which was a bit of a blow.
We also tried Fusion, but we had the same problem with that.
Can anyone think of a way we can have head to head on the same screen? We're hoping to ramp it up to 4 simultaneous head to head with other games (Shinobi, Golden Axe, etc) -
Sonic Game and Watch
22 May 2010 - 05:47 AM
After I discontinued my last project (see the trash forum) I decided to start something that was a little easier to chew and less time consuming, so I decided to start a new project.
I had the idea of making a Game and Watch style Sonic 1 game (basically, Sonic 1, but it looks like Game and Watch) limiting myself to only 3 colours, black white and a grey shadow.
I started to tinker around with changing sprites and palette colours but I haven't been 100% successful so far with the tools I've been using, so I might end up hitting the community guide and start from scratch.
Based on the limitations of the console, I've got 2 things which I could do.
1. Black and white only, Sonic runs along a black line. This would look crappier, but would be a lot easier to do.
http://img35.imageshack.us/img35/5356/soni...ndwatchnobg.png
2. Whiten out most colours so that it has a game and watch style background. To do this though, I need to be able to alter the palette colours significantly to make them lighter, which I've had little success with so far using the tools I've got available. But it looks awesome
http://img46.imageshack.us/img46/198/sonicgameandwatch.png
Basically this involves redrawing all of the enemies and things that move. I could also look at changing the music to make it a bit more... G&W ish?
Suggestions? Ideas?
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Find My Content
Aug 11 2014 10:50 AM
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