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Age:
23 years old
Birthday:
March 14, 1992
Gender:
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Location:
Sacramento, CA

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AIM  smkmarch14
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Website  http://YouTube.com/SegaSky
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Skype  smkmarch14

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Topics I've Started

  1. SEGA of America Relocating

    30 January 2015 - 03:19 AM

    Source

    Quote

    January 30, 2015 01:20 AM Eastern Standard Time

    SAN FRANCISCO--(BUSINESS WIRE)--SEGA of America (SOA), the North American operations for one of the world's leading interactive entertainment companies, today announces its move from San Francisco to Southern California amid a downsizing of the business that will begin from January 2015 to early summer. The announcement was made today by SOA president and COO, John Cheng.

    “This move was crucial to keep SEGA operations moving forward throughout North America and to provide our millions of fans a strong pipeline of content across gaming, TV, merchandising, and more,” said Cheng. “We are confident that by relocating to Southern California we will be able to thrive, grow and become a stronger company because of it.”

    Relocation packages are being offered to a number of employees, but there will be positions reduced from the company to streamline operations. The total number of employees affected by this move will be realized after the complete transition is finalized in early summer.

    Cheng added, “We are sad to say goodbye to some of the best people in the business and are indebted to them for their hard work and dedication through the years.”

    SEGA's game release schedule will not be affected by the move. The Sonic Boom television series, currently airing on Cartoon Network in the U.S., will also continue its run through 2015.

    About SEGA® of America, Inc.:

    SEGA® of America, Inc. is the American arm of Tokyo, Japan-based SEGA® Corporation, a worldwide leader in interactive entertainment both inside and outside the home. The company develops, publishes and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Inc. SEGA® of America's Web site is located at www.sega.com


    I feel bad for all of the people who will lose their jobs because of this. :(
  2. Sonic Boom 2013

    20 June 2013 - 01:12 PM

    http://blogs.sega.co...-of-sonic-2013/

    Kellie said:

    Posted Image

    We're so excited to announce details for Sonic Boom 2013!

    Who: You!
    What: Sonic Boom 2013
    Where: The Pageant, St. Louis, MO
    When: Saturday, August 10, 2013, doors 5pm
    Why: Because you love Sonic!

    That's right — Sonic Boom is changing cities again, and we're coming to the midwest this year! One of the things we hear from a lot of fans is that the cool stuff always happens in San Francisco, LA, and New York, and never close to them. As someone who grew up in the midwest, I totally remember how that feels. So we decided to have Sonic Boom in a different city this year, and we hope that you'll join us there!

    Many of the things you loved about last year's event will be back, including the trivia contest and the costume contest. So get to memorizing Sonic facts and start making your amazing costumes!

    We'll have more details on tickets (cost, on-sale date, etc), hotels, event activities, and more in the weeks to come. For now, mark your calendars, get excited about Sonic Boom 2013, and keep checking here for more information.
  3. Extracting audio samples from Saturn games

    29 March 2013 - 10:10 AM

    Okay folks, I'm trying to do what it says in the title. Now the problem is, I know very little about how the Saturn does things, so I'm completely stumped as to what to do.

    With some help from Eric, I've learned that the instruments appear to be sorted into separate SND files right on the disc. Opening one raw in Audacity gets us...

    Posted Image

    Splendid.


    However, let's listen to that file and hear how it sounds: Attached File  SJAM.mp3 (66.33K)
    Number of downloads: 3 (SoundCloud link if you're lame and can't/don't want to download it)

    Holy shit.

    It's obvious that the samples are in there, but even more obvious is the fact that they're nothing like how they sound in-game. My question is, is there a quick, efficient way to extract these samples as they sound in the game, or will I be stuck with the busywork of individually editing each waveform in Audacity, possibly with fruitless results?


    TL;DR halp.
  4. The dark days are coming...

    18 March 2013 - 07:41 PM

    Ken Balough is leaving SEGA.

    This sucks, but he's getting a sweet job at Sony so I'm happy for him.

    RIP Ben Kalough
  5. Music people help me out with something.

    25 October 2012 - 05:14 PM

    Okay. I'm putting together a short little something for a friend of mine. I want to use synths/instruments that sound like they came from Saturn era Sonic or JPN Sonic CD. Problem is, I don't really have anything like that and I can't find any. I need you guys to help me out and hook me up with some patches, VSTs, and what have you that give that sort of vibe.

    Some examples of what I'm looking for:





    Thanks in advance for being awesome.