- Group:
- Trial Member: Trial Members
- Active Posts:
- 35 (0.01 per day)
- Most Active In:
- Engineering & Reverse Engineering (3 posts)
- Joined:
- 24-January 09
- Profile Views:
- 2409
- Last Active:
Jul 08 2015 04:51 PM- Currently:
- Offline
My Information
- Member Title:
- If I had a nickel for every green eye~
- Age:
- 23 years old
- Birthday:
- April 15, 1992
- Gender:
-
Male
- Location:
- The dark depths of lurkville
Contact Information
- E-mail:
- Click here to e-mail me
- Website:
-
http://
Previous Fields
- National Flag:
- us
- Wiki edits:
- 3
Latest Visitors
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NeoFusionBox 
20 Apr 2015 - 16:10 -
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05 Sep 2014 - 16:17
Posts I've Made
-
In Topic: Sonic Game and Watch
28 May 2010 - 12:18 AM
Does this mean we get to turn on frame skipping? :V
That aside, this is an excellent and completely original Idea. For some reason, I thought this would fit more in Sonic 2.
What will you do with the foreground tiles? -
In Topic: General Project Thread & Feedback
17 May 2010 - 08:06 PM
Well, I'm not a new member (lurker), but I believe the problem is (And stated many times before), more of what the staff is hiding behind the scenes needs to be shown to the public community.
Its really hard to explain but, when art is shown, other lurking artists will eventually burst into activity and contributing because the art will interest them and they'll all want to show off theirs.
Staff shows B.T.S. art = community interest erupts = More art from the community = More interest = Even more art!
When more art is shown it becomes interesting and more people actually look, tell others, post, and then (maybe) contribute! Sure, there may be a lot of complaining and C+C, but at least more people are interested and posting.
You can't really blame the community for lack of art, it's not peoples fault if they're not interested enough anymore.
Why not show people that new Sonic walking animation? Even that could spark activity and attention.
Oh dear, this is so hard to explain...
But basically, the staff needs to find some way to spark interest again.
Also, its the end of the school year, its a rough time of exams.
I hope I've said this all right. -
In Topic: Has there ever been a trick to that notorious Sonic 3 cheat?
15 May 2010 - 11:18 PM
Is this that code where you just grab on a swing at Angel Island, press Left-left-left-right-right-right-up-up-up-down-down-down, hear a ring SFX, go back to the title screen, and press up until you see "Sound Test"? -
In Topic: Random Hack/Mini Project Thread
06 May 2010 - 05:31 PM
I think the idea of a 30/60 minute hacking contest is quite interesting. -
In Topic: General Project Screenshot/Video Thread
26 April 2010 - 06:20 PM
Its okay but, theres pillow shading on the tiny blocks, too many different light-sources, the dark brown is too dark, the shading looks a bit flat, and the grass is short, flat, and low.
Its a good start though!

Find My Content
Jul 08 2015 04:51 PM
Male