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Engineering & Reverse Engineering (14 posts)
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03-January 09
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User is offline Jul 23 2015 04:23 PM
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My Information

Age:
24 years old
Birthday:
December 1, 1990
Gender:
Male Male
Location:
Portugal

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Website:
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Posts I've Made

  1. In Topic: An open question to E-122-Psi

    16 July 2015 - 08:42 AM

    That's a great idea! It'd certainly make things a lot more convenient. But then again, I'd rather see him spend his time with more character-swapping experiments than with something like what's being suggested here.
  2. In Topic: Bunnie In Sonic 1

    14 July 2015 - 05:10 PM

    I haven't played through the entire game on my physical Mega Drive, but so far I've seen a couple of things besides the already mentioned momentum and jet boots issues:

    • Punches go over the mechanical, purple worms;
    • In Marble Zone 3, there's an area where you have to roll as Sonic to break some green blocks, since you have no room to jump. Seeing as Bunnie can only create hitboxes below her with her downward jump attack, she can't get through this area;
    • If I spam the attack button, it won't draw Bunnie's extended arm sometimes;
    • "Bunnie got them al" -> "Bunnie got'em all" in the special stage score screen?
    • Why no upward attack?


    Guess that's all I got for now!

    EDIT: I've just finished the game. The demo sequence in the credits that takes place in Scrap Brain 2 is broken. That's the only extra nitpick I can come up with.
  3. In Topic: Bunnie In Sonic 1

    11 July 2015 - 12:29 PM

    I've been playing all of your character hacks lately, and I've loved every one of them. I'll be sure to give this one a go as well! Thanks for giving some love to the comic book characters!
  4. In Topic: Sonic CD now out for everything except Nintendo consoles

    15 December 2011 - 02:33 PM

    View PostEric Wright, on 15 December 2011 - 02:15 PM, said:

    No, there's definitely something wrong with the speed shoes... im doing time attack now, and both PP act 1 and 2 they don't do dick whenever I'm jumping. You also immediately lose speed when you jump if sonic's legs were in their figure 8....


    Known bug, someone's already reported it in this thread. Things work as they should with Sonic 2's spindash.
  5. In Topic: Sonic 2D Blast?

    18 January 2009 - 12:15 PM

    I, too, think that the Marble Zone background blends in quite well with the rest of the scenery, since there are a lot of ruins and structures laying about the original levels. Oh, and the enemy sprites are looking mighty well! This hack's looking better and better with each new tidbit of info!

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