- Group:
- Member: Members
- Active Posts:
- 431 (0.1 per day)
- Most Active In:
- General Sonic Discussion (121 posts)
- Joined:
- 28-August 03
- Profile Views:
- 3600
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Today, 12:27 AM- Currently:
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My Information
- Member Title:
- The Sims 2, Dr. Julian Ivo Robotnik
- Age:
- 96 years old
- Birthday:
- January 9, 1919
- Gender:
-
Male
- Location:
- Earth, Milky Way Galaxy
- Interests:
-
In order from most to least, yet are all favourites.
1. Sonic The Hedgehog
2. Gameshow Theme Songs
3. Trains
4. Paper Money Collecting
Contact Information
- E-mail:
- Click here to e-mail me
Previous Fields
- Other Contact Info:
- Telephone, Television, Telegraph, Mail, Cellphone,...,you get the idea, anything that used to contact people...but not guaranteed to work for me.
- Project:
- The company is now bankrupt. No more lego game show creations will occur
- National Flag:
- ca
- Wiki edits:
- 5
- SA2 Emblems:
- 17
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Posts I've Made
-
In Topic: Music from Sonic R + Sonic 3D Blast (Saturn)
13 May 2015 - 09:35 PM
I prefer the tunes versus the ones with the vocals. To me, the vocals are quite bright and cheery...& somewhat cheesy to me, but tolerable. The credits music is something I listen to over and over on occasion due to the great beat.
I wonder if the soundtrack would have been more accepted if it had the vocals of George Benson or similar sounding styles. -
In Topic: Sonic 1 prototype images
05 November 2014 - 08:23 PM
Wow, these concept sketches are amazing.
It looks like the game's intent was for Sonic to save his band members from Robotnik, maybe through 5 levels (1 for each of the 4 members, then a 5th for Robotnik's factory). Each band member trapped in a containment, then released when the boss is defeated.
These concepts definitely reflect well towards Sonic 8-Bit's design. But, why was there a change of direction for the 16-Bit game? And was there little time for the 8-Bit version to follow its 16-Bit counterpart? -
In Topic: Sonic 1 prototype images
27 October 2014 - 10:22 PM
There's some Sonic 1 prototype footage starting at 7:09 here from a test show of Nick Arcade, just uploaded on YouTube recently by someone. We get to see the rolling Green Hill Zone ball in action.
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In Topic: Sonic 1 prototype images
17 September 2014 - 09:15 PM
I don't know if it's been found out yet, but after listening to the commercial, it seems that when Sonic collects 50 rings, he gets a 1-Up instead of the usual 100 rings. The extra life music plays at that point during the Green Hill Zone run. -
In Topic: Sonic 1 and 2 getting the Sonic CD treatment by Taxman and Stealth
20 April 2014 - 01:12 AM
Ah, shoot. Nevermind, didn't know that part.
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