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Group:
Oldbie: Oldbie
Active Posts:
1636 (0.66 per day)
Most Active In:
General Sonic Discussion (1133 posts)
Joined:
19-October 08
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User is offline Today, 09:35 AM
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My Information

Member Title:
iDevice developer
Age:
31 years old
Birthday:
November 25, 1983
Gender:
Male Male
Location:
Near London
Interests:
Games and Sonic the Hedgehog.

Contact Information

E-mail:
Private
Website:
Website  http://www.diablohead.co.uk

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Project:
games
National Flag:
uk
Wiki edits:
16

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Posts I've Made

  1. In Topic: The Supreme Topic of 'Other' Knowledge.

    Today, 09:35 AM

    the sequel is a different beast, instead of improving on the first game they tried to redo the concept of riders while throwing in gravity things like wall riding and a boost which shoots you forwards while flying.

    I like the first game a lot more then gravity.
  2. In Topic: Sonic Runners announced (Sonic Team/Mobile)

    Today, 09:31 AM

    So you want to have a slightly slower top speed and terrible score to get used to sonic runners? pay up 250 red rings fools.

    This is how sega are treating this game? fuck off sega.
  3. In Topic: Sonic Runners announced (Sonic Team/Mobile)

    20 July 2015 - 06:00 AM

    After weeks I finally got 10 chao eggs, time for a good spin!

    Land on rare, again, get a sonic and knuckes cart I already maxed out.

    *edit* I play this like twice a week now.
  4. In Topic: Sonic Runners announced (Sonic Team/Mobile)

    17 July 2015 - 11:09 AM

    streamline off is most likely using all the juice your device can produce, so your battery is being shot, my iphone can easily eat 20% of the battery if I do a string of runs over half an hour or so.

    Since you are on android, check to see if you can disable any cores in the decice settings, my old nexus had options to use all 4 cores, only 2 or cap the mhz for a low power mode.
  5. In Topic: Sonic Runners announced (Sonic Team/Mobile)

    16 July 2015 - 07:56 AM

    View PostBlazeHedgehog, on 16 July 2015 - 02:03 AM, said:

    So for those of you experiencing really bad framerate problems and stuttering on Android, do you have Streamlined Mode turned on? What happens when you turn it off?

    I've had it turned on for the last two or three updates, and turning it off just now cleared up all of the bad framerate problems and most of the stuttering I had, but Sonic Runners also isn't remembering my preference for the option anymore. Every time I turn off Streamlined Mode, close the game, and then re-open it, Streamlined Mode is turned back on again.

    Fortunately, the framerate/stuttering problems seem to have gone away regardless, though I'm skeptical at this being a permanent fix (but it would help if I had corroborating reports that this is a Streamlined Mode bug)

    streamlined mode is a poor mans 30fps cap without locking it down so it would drop frames everywhere, it's terrible on iOS and not worth using.

    Speaking of iOS the game still has terrible random pauses and stutter on iphone 5 and it will probably never be fixed, it only appeared once the final release version was launched with the video adverts.

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