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- Age:
- 27 years old
- Birthday:
- October 1, 1987
- Gender:
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Male
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- US
- Interests:
- Currently: Music, video games, Sonic, and Sailormoon
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Posts I've Made
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In Topic: IT LIVES
06 June 2015 - 02:37 PM
The old server is rusty metal with worn out, dusty, moldy, and burnt out parts soon to be recycled into newer parts for somebody else. The new one is shiny metal and brand new shiny parts that all of Retro will be using remotely.
Anyway, happy it's back!!! I think it was almost a whole week it seemed. -
In Topic: Sega PC Reloaded
27 May 2015 - 07:01 AM
Atendega, on 26 May 2015 - 05:51 PM, said:Sorry for bumping this, but I'm not sure where else I could ask this.
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Does anybody know how to get analog control working in Sonic R PC? I'm running it with DXWND to fix the various display issues, with the exe that fixes the startup crash on modern systems. To my surprise, it supported my xinput gamepad without any fiddling, but my analog stick is functioning as digital. Also, the analog triggers aren't recognized at all in the control menu. Is there any way to get this working? Does Sonic R PC even have analog support?
Not to my knowledge and probably was never programmed with such support in mind. The PC version controls well enough on a keyboard, so technically an analog stick isn't needed. Try playing the Saturn version on the keyboard with an emulator that's almost impossible to do. -
In Topic: Good Genesis Mods?
28 April 2015 - 05:32 PM
TheUltimaXtreme, on 28 April 2015 - 03:22 PM, said:I have a Sega Genesis model 1 and model 2. Looking to make mods, assuming the model 1 works (won't display anything from cartridges, and A/V port doesn't output a signal).
Any recommendations? We have an audio mod considered, and might see about an Everdrive cart.
Also posted in General so there can be a place for discussion about mods, versions, and the like.
If you have a model 1 (VA3-VA6.8) no audio mods are necessary or needed. If you have a VA2 than a mod is recommended to fix something. If you have a VA7 then the mega amp mod is strongly recommended.
If you have a model 2 (VA0-VA2.3) the mega amp is strongly recommended. If you have a VA3 or VA4 an audio mod isn't needed, but recommended.
Region-modding is recommended if you want to play imports, etc.
Some people may prefer to mod for S-Video or Component out, but this isn't needed as you can use a SCART cable to something that converts the RGB signal to what your TV would accept with an external box. -
In Topic: Phony S1 proto videos by Chillius03
28 April 2015 - 04:37 PM
Even a VHS that old doesn't look that terrible. -
In Topic: Cycle accurate emulation: Exodus 2.0 + Open Source Release
27 April 2015 - 11:50 PM
Meat Miracle, on 27 April 2015 - 09:27 PM, said:Question, does your license only allow open source extensions/plugins to be made, from a legal standpoint, or does it also allow someone to publish a plugin (only a plugin as a separate download) without releasing the source code of it?
edit: another question, does the ym2612 core emulate that strange hardware noise that no emulator does? Compare these:
https://www.youtube....h?v=tRkHqw58PPk
https://www.youtube....h?v=lkGs3MjEigo
I don't know if that's just some noise due to poor filtering/audio circuitry, or if it an actual hardware thing in the ym2612...
It's due to the YM2612 itself. The ASIC and GOAC YM3438 variants don't output that kind of noise. I've been able to somewhat simulate it by quantizing the audio a bit. -24 dB and save as an 8 bit wave and then mix the result with the original, can't remember if I did cancellation or not. There is a lot of stereo cross-talk and frequency dependent stuff that I haven't been able to figure out.
The discrete YM2612 has crappy audio quality compared to the ASIC / GOAC YM3438 variants, but games can sound quite off on the later and sound correctly on the former frequently enough to have anyone preferring the YM2612 over the ASIC / GOAC YM3438 versions.
I'm glad the Saturn and Dreamcast don't have these kind of problems and can be modified for digital audio. SEGA dropped the ball on their late model 1 VA7 and earlier model 2 (VA0, VA1, VA1.8, VA2, VA2.3) systems on how much you can mess up the mixing and amp circuit. Fortunately it's fixable. The earliest model 1's (VA0, VA1, VA2) have a screw up on the pre-amp part of the circuit making it more prone to clipping when games get loud.
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