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389 (0.15 per day)
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Engineering & Reverse Engineering (78 posts)
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19-August 08
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User is offline Dec 31 2013 04:40 PM
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My Information

Age:
23 years old
Birthday:
September 25, 1991
Gender:
Male Male
Location:
USA

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Posts I've Made

  1. In Topic: Flash Sonic Engine

    24 May 2012 - 12:50 AM

    This is really cool, and solid start! I'm not a real expert on this, but it feels to me like deceleration happens a little bit too fast. Regardless, this looks amazing. Best of luck on continuing work on this!
  2. In Topic: Best program to get into fangame making?

    30 August 2011 - 12:57 PM

    You guys are forgetting about the best game creation tool out right now: Stencyl.

    Seriously, if you haven't, check it out.
  3. In Topic: Chaotix CD

    13 May 2011 - 01:40 PM

    QUOTE (Tamkis @ May 6 2011, 06:38 PM)
    QUOTE (Black Squirrel @ May 6 2011, 03:44 PM)
    ImageShack's new game is to try and force you to visit their site to view images, preferably logged in so they can monitor what's going on. Direct links for life. And I don't buy the arguement that it's bandwidth concerns... seeing as you're now loading up their site as well as the image.

    Though I did notice people are slowly shifting to Imgur which does what ImageShack used to do... except that it deletes things after six months. All really tedious.


    Darn, wish I knew about that before I joined, too late now sad.png. I have enough online accounts for things, so I'm not migrating to another image hoster. Well, it's better than having no pictures at all, or forcing you to visit my blog to view the pictures :P. The fact that it can host videos is at least a plus. At least I made the good decision of using MediaFire for file hosting, which I find to be a very nice uploading site.

    I have posted 3 videos on the first post, check them out! They aren't the greatest quality, but its better than nothing (making videos is NOT my speciality).

    QUOTE (Black Squirrel @ May 6 2011, 03:44 PM)
    ImageShack's new game is to try and force you to visit their site to view images, preferably logged in so they can monitor what's going on. Direct links for life. And I don't buy the arguement that it's bandwidth concerns... seeing as you're now loading up their site as well as the image.

    Though I did notice people are slowly shifting to Imgur which does what ImageShack used to do... except that it deletes things after six months. All really tedious.


    Darn, wish I knew about that before I joined, too late now sad.png. I have enough online accounts for things, so I'm not migrating to another image hoster. Well, it's better than having no pictures at all, or forcing you to visit my blog to view the pictures :P. The fact that it can host videos is at least a plus. At least I made the good decision of using MediaFire for file hosting, which I find to be a very nice uploading site.

    I have posted 3 videos on the first post, check them out! They aren't the greatest quality, but its better than nothing (making videos is NOT my speciality).

    You don't need an account to host on imgur, it just lets you organize them.
  4. In Topic: Sonic Levels Topic

    29 April 2011 - 01:46 PM

    QUOTE (Black Squirrel @ Apr 29 2011, 02:06 PM)
    I think they should pick more "obscure" levels, from say, the Master System and Game Gear games.

    I just get this feeling that once you move into Dreamcast territory, the "updates" will become less noticable. Like for example, Sonic Adventure 2's City Escape - you can introduce more polygons and have fancy texutre/lighting effects, but it probably won't look a whole lot different than the Dreamcast version. It's difficult to reimagine something in 3D... when it was already in 3D. They can do it, but it won't look much like City Escape anymore.

    When it passes into SA and SA2, obviously, the focus would be on C.Sonic being unfamiliar with it, since it would then be in his future, but M.Sonic's past. The stages would no longer be recreating C.Sonic zones, but making C.Sonic zones that he's NEVER been in before, while keeping them relatively similar for modern sonic, while still modifying them for the Unleashed gameplay.
  5. In Topic: Sonic Classic Heroes

    23 April 2011 - 04:08 AM

    I'd like I4 best if the 0000s in the score were solid as well. The difference is slightly jarring for me.

    Also, the super icon looks alright, but the ring around it blends too much with the icon itself; it seems like there's too little contrast between them.

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