Sonic and Sega Retro Message Board: test-object - Viewing Profile - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help

Group:
Member: Members
Active Posts:
1346 (0.53 per day)
Most Active In:
Sonic 2 HD (Archive) (409 posts)
Joined:
29-July 08
Profile Views:
2602
Last Active:
User is offline Jan 29 2011 11:00 AM
Currently:
Offline

My Information

Member Title:
By Torm, no! This is terrible! I... I had no idea I had this effect on you.
Age:
24 years old
Birthday:
May 3, 1991
Gender:
Male Male
Location:
Antwerp

Contact Information

E-mail:
Private
Website:
Website  http://

Previous Fields

National Flag:
be
Wiki edits:
1

Latest Visitors

Topics I've Started

  1. Sonic CD bug

    21 December 2009 - 08:48 AM

    I've recently reinstalled Sonic CD with the patch found on Sonic Cult, however, I do seem to have some issues that are not addressed in the FAQ. What happens: The game doesn't run. That is unless every time I click the menu/top bar, which seems to make it go ahead exactly 1 frame. The odd thing is that the game actually IS running. The sounds react to when I press a button.

    Oh, by the way, the Sonic CD video works PERFECTLY. Any of you great people got a solution?
  2. Sonic Threesome Review

    15 May 2009 - 10:14 AM

    Link.

    Well, I can't say I disagree with the Unleashed part. It REALLY got tedious at the ending however, I did quite enjoy the Night Stages.
    Comments?
  3. General Art

    24 January 2009 - 12:48 PM

    Posted Image

    I'm just posting it here due to lack of a "General Item Art"-thread :/
    Anyhow, I always hated the "Sonic and Knuckles" and "Advance" monitors.
  4. Boss Fight Concepts

    16 January 2009 - 03:18 PM

    Read Title and description. But before you start designing, read this:

    Boss fights are amazingly fun to design, but one must not get carried away with complexity.
    Easy routines to remember but hard to dodge is adviced. Not vice versa. :(

    Try to stick with a true Sonic spirit, and not the Sonic Advance 2-ones. Sure, they weren't bad, but they aren't Retro Sonic enough.
    (Yes, I am aware of Sonic and Knuckles' first boss)


    The List of bosses:

    1 -Tropical Zone
    MB:
    B:

    2 -Circus Zone
    MB: FAKE SIGNPOST (STHX)
    B: ROLLERCOASTER [needs cleaning up] (STHX)

    3 -Rainforest Ruins Zone
    MB: EGG SAW (test-object + Phoebius)
    B: BOLT MOBIL [idea to be worked out] (STHX)

    4a -Canadian Zone
    MB:
    B:

    4b -Underground Zone
    MB:
    B:

    5- City Zone
    MB:
    B:

    6- Blue Mountain Zone (this ought to be a fun one to design :( )
    MB:
    B:

    Technochemical Plant Zone (I just invented this name, you like it? :3)
    MB:
    B: Egg Vortex (BlackHole)

    Death Egg Zone
    MB: Metal Sonic Fight (Amistat) [Tails' Final Boss]
    B:


    Please, we live in a democracy, give a yell what bosses you think should be accepted :)



    Posted Image

    Information Chart that goes with each boss:
    -When this boss is hit 6 times, he will...
    Do an additional roll over the ground.

    -The Zone most fitting?
    The Ruined Rainforest Zone.


    PS: This topic is made for a clear overview. :)

Friends

test-object hasn't added any friends yet.