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- Arriving four years late.
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- 24 years old
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- April 1, 1991
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Male
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Birdyjake
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http://c.zurl.ws/ddyt
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Posts I've Made
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In Topic: Let's criticise classic Sonic gameplay.
21 July 2015 - 02:04 PM
Tidal Tempest's boss is probably my favourite of all the bosses. Manages to be genuinely clever with what it does.
Collision Chaos boss is just frustrating, though. Luckily you can skip it.
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In Topic: Let's criticise classic Sonic gameplay.
21 July 2015 - 08:51 AM
Deef, on 21 July 2015 - 07:26 AM, said:Oh, but hey, what about Sandopolis act 1?! Now that guy bored me.
Bores me too, but at least it's short; also the Flying Battery Act 2 miniboss. It's not impressive in any way, especially when it's just Wing Fortress' boss, and it's not difficult to spindash left, wait five seconds, spindash right, wait five seconds, spindash left, wait five seconds etc.
I'd argue bosses in Sonic games are crap generally, but those ones especially. -
In Topic: Sonic 3 Concept Art
21 July 2015 - 05:08 AM
SonicGenesis89, on 21 July 2015 - 02:43 AM, said:I found this thread incredibly fascinating and it got me into looking more closely at all of the concept art shown in the MTV video. I had never even noticed the strange space dragon looking creature in the one concept art before and it got me all excited and interested. In the Japanese manual of Sonic 3 an ancient dragon is mentioned by Knuckles as the sky dragon or some kind of sky dragon God. This could mean that this concept art is showing the ancient creature mentioned by Knuckles in the manual. I always found it kind of odd that they mentioned the God in the manuals but never in the actual game. Judging by the concept art, it appears that perhaps in earlier development the dragon was going to be one of the final bosses in Sonic 3 / Doomsday Zone.
Excerpts from the Sonic 3 Manual
"Time passed, and a God descended from the sky to the newly created "mystery island". The sky God restored part of the civilization to the island, and threw the "Mighty Stone" into the open sky..."
"Does that huge egg belong to the legendary dragon..?"
The "dragon" is Eggman, or at least his final mech. The huge egg is the Death Egg, belongs to him. The "sky God" is Sonic, turned Super Sonic, restoring the Master Emerald. -
In Topic: Let's criticise classic Sonic gameplay.
20 July 2015 - 08:57 AM

Sky Chase Zone.
It's just shit. It's a filler episode. You wait for ages, and jump occasionally until it's over.

Lava Reef Zone boss.
It's just shit. It's a filler episode. You wait for ages, and jump occasionally until it's over.
Unlike the other two I've posted which are things that are relatively minor (at least to me, they're just "would be a bit better with these"), these are sticking points. I hate them. I make sure I'm Super Sonic for the LRZ boss so I can go and fetch a drink or something without having to be mind-numbingly bored, but that's not even possible for SCZ (I'm already mind-numbingly bored before I get 50 rings). -
In Topic: Sonic Megamix
19 July 2015 - 03:03 PM
Sonic 3 physics confirmed.

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Jul 21 2015 02:01 PM
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