- Group:
- Oldbie: Oldbie
- Active Posts:
- 584 (0.22 per day)
- Most Active In:
- Project: Sonic Retro (Archive) (116 posts)
- Joined:
- 19-April 08
- Profile Views:
- 3483
- Last Active:
Nov 16 2014 03:24 PM- Currently:
- Offline
My Information
- Member Title:
- Graphics Artist/Developer
- Age:
- Age Unknown
- Birthday:
- Birthday Unknown
- Gender:
-
Male
- Location:
- Mobius City
- Interests:
- Sonic the Hedgehog, Lemmings, Commander Keen
Contact Information
- E-mail:
- Click here to e-mail me
- Website:
-
http://www.sonicmobius.webs.com
Previous Fields
- Project:
- Sonic Mobius
- National Flag:
- us
- Wiki edits:
- 29
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Posts I've Made
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In Topic: Sonic 4: Episode 2 Discussion
23 February 2012 - 10:43 PM
I haven't posted in a while but after reading up on a lot of the recent bitching about this and that, it's like seeing Episode 1 thread arguments all over again. My overall opinion about what I've seen in the new gameplay trailer is that it's appearing to be phenomenally amazing to say the least. I have no complaints yet, and I'm especially not going to cry over momentum issues or crap like that.
Skipping back off to the 'real' world again, I'll just leave off saying that some of you seriously need to have your heads examined or something.. Nitpicking about every single flaw or thing not right about an unreleased game is very pointless. History does certainly repeat itself!
This game is going to be great and so was the first episode. Peace.
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In Topic: The Sonic Merchandise Topic
08 November 2011 - 06:15 PM
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In Topic: The Sonic Merchandise Topic
08 November 2011 - 01:11 PM
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In Topic: Sonic Mobius
21 September 2011 - 01:17 PM
Just a bump-up since Sonic Mobius made it to SAGE this year. Here is the current demo edition if you haven't tried it out yet: EDIT 9/24 Changed soundtrack to original one used while developing the demo; New download link: http://www.mediafire...rax8m8z2r0qygac
Fixed-up some sprite issues the best that I could for what little time I had to work on the demo (Real-life work consumes us all) but it's not perfect yet. Removed super peel-out as well. Nack hasn't changed much since the earlier release, he can still fly and cling to walls, it changes the gameplay and is expected to change later on. Super-mode is enabled for all characters (for now).
Zone (Act 1) now has new areas, including hidden ones. I chose not to have parallax scrolling with multiple layers to avoid any slow-down and I really haven't figured how to achieve parallax in MMF2 yet, but we're working on it. -
In Topic: The Sonic Merchandise Topic
03 August 2011 - 10:17 AM
Narstyle, on 03 August 2011 - 06:52 AM, said:Did you get that off of eBay or was the an official licensed product?
I did get it from Ebay. It was manufactured by Toy Network and is a registered Sega product.
The pencils, gel pens and SA figures I purchased together at Walmart in 2000 and was told they wouldn't last long in stock.
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