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- Technical Discussion (4 posts)
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- 23-February 08
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Jun 10 2010 10:52 AM- Currently:
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- Member Title:
- SOMEBODY STOP IT
- Age:
- 28 years old
- Birthday:
- September 29, 1986
- Gender:
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Male
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Posts I've Made
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In Topic: nullDC Now Open-Source
10 June 2010 - 10:53 AM
Oh shit, PuruPuru. My life is complete. The guy who made that plugin needs to get the Medal of fuckin' Honor. -
In Topic: nullDC Now Open-Source
30 May 2010 - 08:31 PM
Plugins? Who likes 'em? Just code your own damn emulator from scratch if you want controller support so much. Not that complicated.
Steve
Sent from my iPhone -
In Topic: DOOM 32X IWAD Converter
21 December 2009 - 01:04 AM
Yeah, Kaiser worked on that too. It's just a by-hand replica, using plugin-ripped graphics and carefully remade levels. Doom 64 EX actually uses the N64 WAD data for maximum accuracy. -
In Topic: DOOM 32X IWAD Converter
20 December 2009 - 12:55 AM
This is very cool.
On the same subject, a hacker called Kaiser has done some similar work with other ports of Doom. Lemme dig up his work... ah, here we go.
Here's some old documents on Jaguar, GBA, PSX and N64 Doom. You might find them interesting. The screenshots are all long since broken, though.
And here's a PC port he's been doing of N64 Doom, using the ROM's data. It hasn't got full documentation, but it's open source so you might be able to figure out how he's doing things from there.
Hope this is helpful!
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Jun 10 2010 10:52 AM
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