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95 (0.04 per day)
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Sonic 2 HD (Archive) (32 posts)
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23-February 08
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User is offline May 20 2015 03:07 AM
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Age:
29 years old
Birthday:
December 18, 1985
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Male Male
Location:
Australia
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stuff

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  1. In Topic: Which of these old Windows XP-era video cards is the better one?

    20 May 2015 - 03:01 AM

    You might be better off using the S3 Virge in a purely DOS machine. From what I remember they had pretty great 2D performance back in the day (3D is abysmal, they were called "3D De-celerators" for a reason).

    The TNT sucks, it's the budget model with a narrow 64 bit bus. I can't believe I remember this shit.

    If you want a good old Win98se machine, maybe grab dual voodoo 2s and the most powerful single core CPU you can get. 512MB RAM too (not any more, Win98 has issues with it and although they're semi-solvable, stability can still be an issue). That should run everything at the time super smooth.
  2. In Topic: Sonic 1 (2013 - iOS/Android) Post-Release Bugs/Fixes/Suggestions

    20 May 2013 - 11:14 AM

    Because they goggles.... they do nothing.

    I mean really, I would think a snorkel would probable be more useful.
  3. In Topic: Sonic & All-Stars Racing: Transformed

    30 April 2013 - 06:15 PM

    View PostThousand Pancake, on 22 April 2013 - 07:07 PM, said:

    View PostOverlord, on 22 April 2013 - 01:52 PM, said:

    So it's basically a touch version of ASRT. I would be surprised if this is the only platform this comes out on.
    I wonder if this is the Windows 8 Store version?

    They'd probably all be the same versions, wouldn't they? The Steam version has touch and accelerometer support and I'd doubt they'd want to splinter the userbase by making a non-steamworks version of the game considering that the multiplayer code uses steamworks for matchmaking.
  4. In Topic: Sonic & All-Stars Racing: Transformed

    04 April 2013 - 02:25 PM

    View PostRuRi, on 04 April 2013 - 11:47 AM, said:

    WOW, WOW

    This is really cool, I kinda thought they had completely forgotten to update the game.

    I might actually buy the metal sonic DLC and play the game more online now, if it's more stable.


    S0L has been ridiculously supportive on the Steam forums, popping up in almost every thread. There's PC-only titles that have gotten far less after-launch developer support than what SASRT (which is clearly a console port) has gotten. Sega may not give a shit about it but Sumo have been wonderful.
  5. In Topic: Sonic & All-Stars Racing: Transformed

    07 March 2013 - 06:52 AM

    It's a shame that one of the best racing games to come out in a long time is getting so little attention, particularly a Sonic/Sega based one. The (far, far superior) PC version has been largely ignored, probably because Sega has done such a terrible job marketing it. PC isn't even listed as one of the platforms the game is available for on the official website.

    Really, this game is fucking fantastic. Everyone should get it already. If you have a half-decent PC, which is anything made in the last 5 years or so with discreet graphics, it's a better buy than the console version if only because of exclusive content. If you have a relatively modern PC you should be able to run it at max detail 1080p 60fps no problem. Texture, geometry and shader detail are all improved over the console versions too.