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Group:
Oldbie: Oldbie
Active Posts:
116 (0.04 per day)
Most Active In:
General Sonic Discussion (88 posts)
Joined:
22-February 08
Profile Views:
2062
Last Active:
User is offline Nov 12 2014 11:38 PM
Currently:
Offline

My Information

Age:
25 years old
Birthday:
October 22, 1989
Gender:
Male Male
Location:
Yonkers, NY

Contact Information

E-mail:
Click here to e-mail me

Previous Fields

Project:
Sonic the Hedgehog Megamix: Megamix
National Flag:
us

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Posts I've Made

  1. In Topic: Sonic Lost World (Wii U, 3DS) Megathread

    15 November 2013 - 12:31 AM

  2. In Topic: Sonic 1 and 2 getting the Sonic CD treatment by Taxman and Stealth

    22 October 2013 - 08:30 PM

    I don't like it when I'm running up the corkscrews in Metropolis Zone, and one of those star fish explode and knock me off. Then I have to run that corkscrew all the way up again. All it does is waste time!

    It is an oversight, and outright terrible level design. To resolve such a horrific game flaw, they had better give Sonic a safety harness to wear during the corkscrew segments to prevent him from falling... or they won't be seeing MY hard earned 99 cents.
  3. In Topic: Sonic Lost World (Wii U, 3DS) Megathread

    16 October 2013 - 02:07 PM

    What does the back of the box look like?

    Is there a lot of Miiverse interaction throughout the game?
  4. In Topic: Sonic Generations Megathread II

    27 August 2013 - 11:36 AM

    View PostMachOneSonic, on 08 August 2013 - 06:14 PM, said:

    First Post! :v:/>
    Anywho, did this continue after you, for example, switched the game off and restarted?

    Sorry or the late response, but no, the rings went back to normal after I restarted the game.
  5. In Topic: Sonic Generations Megathread II

    08 August 2013 - 12:30 AM



    I was playing Sonic Generations on the 3DS, and out of nowhere the graphics for the rings started getting all glitchy. This persisted even after I entered different levels.

    Weird stuff, man.

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