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Group:
Member: Members
Active Posts:
48 (0.15 per day)
Most Active In:
General Sonic Discussion (20 posts)
Joined:
28-August 14
Profile Views:
2273
Last Active:
User is offline Jul 10 2015 09:50 PM
Currently:
Offline

My Information

Age:
19 years old
Birthday:
September 15, 1995
Gender:
Male Male

Contact Information

E-mail:
Private

Previous Fields

Project:
Fixed Water (SADX PC)
National Flag:
us

Posts I've Made

  1. In Topic: Sonic Adventure DX: Fixed Edition

    28 June 2015 - 01:36 PM

    If I could modity the stage and give the water its own texture, I'd take the texture out of the shallow water in the fountain, put the old texture back on the water coming out of the fountain and keep my texture in the water itself. Sheesh, it's astonishing how many little corners were cut. With the oridinal SDK, doing this properly would have taken an extra 5 minutes or so.
  2. In Topic: Sonic Adventure DX: Fixed Edition

    28 June 2015 - 12:38 AM

    Honestly, I wouldn't mind if the water shader effects couldn't be brought back. I feel like that's a completely different issue. But the Egg Carrier garden's water being completely stationary is unacceptable and I've been trying to figure out how to fix it for months now but I can't seem to figure it out. If the people who ported this game went out of their way to add places where existing textures were put (Mystic Ruins garden pond, Station Square garden pool) and animated those duplicates, why the hell couldn't the Egg Carrier garden ocean be animated? It boggles my mind.

    The mystic ruins pond has the same texture in the GC and PC ports, but the GC port applies more transparency when its in the level itself and it looks a lot better. I already fixed that by editing the texture itself.

    As for the Station Square chao garden, the water normally uses the same damn texture as the fountain water and it's extremely ugly, so I photographed my pool water, grayscaled it, made it really transparent and put it in. While it makes the fountain look somewhat worse, it still doesn't look bad and the water looks a LOT better.
  3. In Topic: SADX PC '04 XInput

    01 January 2015 - 02:26 PM

    You CAN use the triggers in the Steam release though... just go into the config and move the camera controls from the bumpers to the triggers.
  4. In Topic: What the heck is going on with my copy of Sonic Adventure?

    12 December 2014 - 10:38 AM

    My Dreamcast actually has a 1 on the bottom! I'm going to pick up another copy of SA and I'll pick up Crazy Taxi too to see what's going on.
  5. In Topic: What the heck is going on with my copy of Sonic Adventure?

    11 December 2014 - 11:46 PM

    Thanks, Jaseman. My disc is legit, but how can I be sure that my GD-ROM reader is dying? All of my other games seem to work fine with no issues. I'll have to pick up another copy of Sonic Adventure in the future and see if that one works properly.

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