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Group:
Member: Members
Active Posts:
74 (0.18 per day)
Most Active In:
Fangaming Discussion (29 posts)
Joined:
11-June 14
Profile Views:
2456
Last Active:
User is offline Yesterday, 04:44 PM
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My Information

Age:
27 years old
Birthday:
February 1, 1988
Gender:
Male Male
Interests:
Sonic, Metal Artwork, Painting, Design, building furniture.

Contact Information

E-mail:
Click here to e-mail me

Previous Fields

Project:
CNC Sonic Sculpture/Artwork
National Flag:
ca

Latest Visitors

Posts I've Made

  1. In Topic: Sonic 2 HD General

    18 July 2015 - 06:47 PM

    Wow, would be nice if they released a hi-res of each frame...
  2. In Topic: Sonic Background Scrolling Screensaver

    11 July 2015 - 10:52 PM

    Ok, so I admit that I don't know enough about basic computer use anymore. Unzipping a file and running programs used to be easy... but its not anymore. Anybody know where I go from here? Im using a Mac and I downloaded that Mono program that was suggested, my computer also has parallel so I have Windows running also.

    How do I make this screensaver work?

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  3. In Topic: Sonic 2 HD General

    26 June 2015 - 09:48 AM

    Hopefully this clears up any confusion. I'm happy to hear my avatar has been so thought provoking.

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  4. In Topic: Sonic Neo Genesis

    25 June 2015 - 12:14 AM

    Site is looking very nice, but what is the update?
  5. In Topic: The Sonic Merchandise Topic

    25 June 2015 - 12:01 AM

    View PostSkyler, on 23 June 2015 - 10:09 PM, said:

    Where did you get that Spring Yard Zone picture, by the way?


    That's an acrylic painting I did a couple years ago. I've always loved Spring Yard Zone, I plan to retire there some day, if I only had the money...

    From a distance it looks simple, but close up it's very detailed and all painstakingly hand painted. I kinda have this idea about "Sonic's World" appearing as though it's synthetic like a simulation but because it's on a different order of scale from our reality, which could possibly be a simulation itself. Things which are natural, or non-human artifacts, are almost exclusively based on fractal geometry. This becomes clearer at both higher and lower orders of magnitude. However, this is less clear from the order of our natural perspective, yet still observable. Hokusai may have been the first to convey this in art. Well, I sort of imagine Sonic's world on an order of magnitude in which its fractal composition if more obvious. That's why the painting cascades into simpler patters of construction as it descends, while still attempting to portray atmosphere (which the glare sort of disfigures). I dunno...

    Anyway, I've thrown up a few closer images should anyone actually care (mind the glare, I've never gotten to applying a matte poly coat). This probably belong in "Creative Works" or whatever, but since you asked...

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