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Group:
Member: Members
Active Posts:
63 (0.06 per day)
Most Active In:
Fangaming Discussion (42 posts)
Joined:
12-July 12
Profile Views:
2246
Last Active:
User is offline Jul 11 2014 03:10 PM
Currently:
Offline

My Information

Member Title:
Ya'll wanna see mah titties?!
Age:
17 years old
Birthday:
July 26, 1997
Gender:
Male Male
Location:
Wilmington, DE
Interests:
Playing guitar, making artwork, designing artwork, writing music, listening to music, writing AND listening to music :P, being awesome,

Previous Fields

Project:
Sonic: Edge Of Darkness
National Flag:
us

Posts I've Made

  1. In Topic: The "Sonic: Edge Of Darkness" Thread

    14 February 2014 - 03:09 PM

    I have some very exciting news!
    After taking a very long break, this project has resumed and we will be releasing a demo at this year's Sonic Amateur Games Expo! Here the newest trailer for said demo!
    https://www.youtube....h?v=zM_9FLZw9uA
  2. In Topic: The "Sonic: Edge Of Darkness" Thread

    03 August 2013 - 09:40 PM

    Sorry for taking forever and a day to reply. I will make changes to the graphics for the final release, and leave them the way they are for now.
    Besides that, we have a trailer for the demo! It will be at SAGE 2013 this year.
    My link
  3. In Topic: The "Sonic: Edge Of Darkness" Thread

    29 June 2013 - 12:01 PM

    Thanks! It took me an eternity to find the sandhill sprites so I kinda whipped them together pretty quickly lol
  4. In Topic: The "Sonic: Edge Of Darkness" Thread

    29 June 2013 - 10:24 AM

    Thanks for the feedback!
    Here are the first screens of Corrupted Canyon
    Posted Image
    Posted Image
    Posted Image
  5. In Topic: The "Sonic: Edge Of Darkness" Thread

    28 June 2013 - 06:21 PM

    View PostTruner, on 28 June 2013 - 08:59 AM, said:

    The two running and the wall jumping animations could use some work and the music is horrible (and the homing attack sound effect sounds weird), but I've never seen a Sonic stage as outstandingly good looking as the one you have there... The level layout also looks pretty good.

    It looks like something that could've been in Sonic 4, if it was made for the MegaDrive/32x. Download link where? :D


    The music is being changed because we have a composer on the team but the soundtrack is really outdated and we haven't heard a peep from him in forever and a day. The wall jumping sprites are temporary and are being changed, and the sound affect is from Sonic 06, but thanks for the criticism nonetheless! We don't have a download yet, 2 out of the 3 zones for the demo are still being constructed. Soon my friend, soon!