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General Sonic Discussion (12 posts)
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  1. In Topic: Dragonball Xenoverse Hacking General

    26 March 2015 - 10:44 PM

    A more standard cel shading, with colors based off of the Full Color manga release.
    Posted Image
  2. In Topic: Dragonball Xenoverse Hacking General

    26 March 2015 - 03:30 PM

    Something a little bit different that Dario and I are working on:
    Posted Image
    Posted Image
    Posted Image
  3. In Topic: Dragonball Xenoverse Hacking General

    25 March 2015 - 04:21 PM

    Modding Xenoverse isn't really all that different from Generations or any other games, it all just depends on the quality of the tools.
    Melponterations development is slow due to my level designer being busy with other commitments.


    I made a basic guide on how to install mods, hopefully it gets the point across well enough.
  4. In Topic: Dragonball Xenoverse Hacking General

    24 March 2015 - 10:21 PM

    LibXenoverse is the set of Xenoverse modding tools that are under constant development.
    https://github.com/D...mo/LibXenoverse
    There isn't too much documentation on them yet, but they are pretty straightforward to use.
  5. In Topic: Dragonball Xenoverse Hacking General

    24 March 2015 - 09:00 PM

    I was asked to post what I've made here, at the moment these are the ones I've made videos of.
    https://www.youtube....h?v=fp_kC8axNNk
    https://www.youtube....h?v=upakbQNfNjo
    https://www.youtube....h?v=LUcpw-DHaQQ
    https://www.youtube....h?v=IPCP1qTPT6o
    https://www.youtube....h?v=XvdnS_mNJ8k
    https://www.youtube....h?v=E5oPbBAd_h8

    At the moment I'm trying to fix the Time Breaker Bardock up a bit, but a lot of that will have to wait until LibXenoverse is further developed.

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