- Group:
- Member: Members
- Active Posts:
- 279 (0.1 per day)
- Most Active In:
- Engineering & Reverse Engineering (125 posts)
- Joined:
- 27-August 07
- Profile Views:
- 2573
- Last Active:
Private- Currently:
- Offline
My Information
- Age:
- 23 years old
- Birthday:
- July 21, 1992
- Gender:
-
Male
- Location:
- California
- Interests:
- Sprites.
Contact Information
- E-mail:
- Private
- MSN:
-
[email protected]
- Website:
-
http://poisonbubble.com/dreamspectrum/
- Skype:
-
MKAmeX
Previous Fields
- Project:
- Needlemouse, Sonic Boom, Graphic Design
- National Flag:
- us
- Wiki edits:
- 7
Latest Visitors
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27 Jan 2015 - 00:34
Posts I've Made
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In Topic: Project HC
21 December 2014 - 07:16 AM
This sounds like an incredible opportunity! Now, I understand you want fully committed team members who give it their all, but I am curious about what you consider "full time." Since I'm currently finishing up school, I'd like to know just how much time I am expected to contribute to the project while still maintaining a living and possible social situations, along with other obligations like other group projects. Some of which can easily be cut back on for a project of such importance, but I was just wondering what your thoughts on this are.
That having been said, I plan on sending you a portfolio of work and a rough estimate of my schedule for the up coming semester. After the holidays are finished, I should have a lot more free time to create artwork.
I am absolutely looking forward to seeing what comes of this, along with the prospect of working with some of the most inspirational people I can think of.
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In Topic: Sonic 1 prototype images
05 November 2014 - 10:16 PM

Hmm... -
In Topic: General Project Screenshot/Video Thread
02 September 2014 - 05:01 PM
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In Topic: Spark the electric jester
14 August 2014 - 08:45 AM
I'm interested in the design of your character, and I'm not too sure of the direction you'd like to take him at this point, but I felt inspired and quickly made my own "version" of sparks based on a few posts I read.

I haven't actually had time to try out the demo yet, but this looks promising and I look forward to seeing where you take this.
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In Topic: Oh god. Again...
08 July 2013 - 05:52 AM
Not a definite debunk, but this

should be the same as this

and seeing how repetitive the mountains are and how often that specific group of tiles are used here, while the circled tiles from the magazine scan are nowhere to be seen when there is a clear spot for them to appear, I am going to say that I am not convinced of the authenticity of this video.

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