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Member Title:
Not much I can do on here nowadays...
Age:
21 years old
Birthday:
October 14, 1993
Gender:
Male Male
Location:
United Kingdom

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Website  http://

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Other Contact Info:
irc.badnik.net #retro
Project:
Sonic the Hedgehog Hacking Contest, Other Stuff
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uk
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2,193
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Posts I've Made

  1. In Topic: Sonic Hacking Contest 2015

    20 July 2015 - 08:00 PM

    TIME EXTENSION - NEW CONTEST DEADLINES
    Submissions in by Sunday 9th August 2015.
    Updates in by Sunday 16th August 2015


    As you may be aware, the contest website where submissions are made as well as downloading and voting for the Contest Week among other things has been in the process of being worked on. Usually, we have submissions open by now, but this has not been the case as Cinossu who is the web developer has had plenty on his plate to deal with outside of the contest site, and so work has been slower than usual.

    To accommodate for this inconvenience, the contest deadline has been extended by another week, meaning you all have extra time to get a submission sorted.

    The submissions deadline means that you must have a playable build to be submitted to the contest site whilst the updates deadline gives you an additional week to fix any bugs or improve the entry overall. After that deadline is over, the judges will look at the submissions and vote on trophies accordingly. If you don't submit by the 9th from when the site is open for submissions then you are not in the contest.

    As mentioned before in the thread, prepare what you will have on your submission page such as entry information, screenshots, videos and a playable build of your entry that has not been submitted before in its current form to the contest.

    The contest week remains at the current date of starting on Monday 24th and ending on Sunday 30th. There will be plenty of oppertunities to get involved with various means during the week. Judges must have completed their judging by the end of Saturday 29th meaning that results can be announced on the Sunday without any delays.
  2. In Topic: Sonic Hacking Contest 2015

    06 July 2015 - 12:22 PM

    Just a reminder of this year's deadline for submissions.

    The submissions deadline for entries will be Sunday 2nd August where you must submit a playable build by then to the contest site in order for it to be entered.
     
    You then have a week to refine your entry, fix any issues found and improve your hack which will be Sunday 9th August 2015.

    The Contest Week where the results will be announced somehow at the end of the week in some shape or form will start from Monday 24th August to Sunday 30th August. More details on that week in the next few weeks.

    Obviously the site isn't up yet but it should be up in good time before the deadline. If there is still an issue with the site then if we need to extend the deadline to accommodate this, then it may be looked at.

    So, you have plenty of time to get a submission made. Don't think you'll get something done in time? Consider making a mini-hack that could still have good playability value, or even just hold off on this year and look at the 2016 Contest. Don't submit an entry that hasn't been changed in years and has already been submitted to previous contests because it's just not worth it at the end of the day. You've had plenty of notice for this contest so there's still time to do something about it.
  3. In Topic: Sonic Boom: Fire & Ice (3DS, developed by Sanzaru)

    09 June 2015 - 11:24 AM

    At this point it's pretty obvious that SEGA would rather crash and burn instead of saving them by dropping the awfulness that is Sonic Boom.

    The games sold terribly, why would they keep on going? A lot of sensible people would have put it down after the hugely negative reception those games had got.
  4. In Topic: General Project Screenshot/Video Thread

    04 May 2015 - 12:34 PM

    More stuff with those blue balls.
  5. In Topic: Cycle accurate emulation: Exodus 2.0 + Open Source Release

    30 April 2015 - 09:28 AM

    Seem to be having problems getting keys to work. The default configuration is a keyboard but it's not taking any responses from it.