- Group:
- Trial Member: Trial Members
- Active Posts:
- 6 (0 per day)
- Most Active In:
- General Sonic Discussion (5 posts)
- Joined:
- 25-August 11
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- 1309
- Last Active:
Apr 22 2012 12:22 AM- Currently:
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My Information
- Age:
- 36 years old
- Birthday:
- May 5, 1979
- Gender:
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Male
- Location:
- Lake Jackson, TX USA
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Posts I've Made
-
In Topic: Sonic Cosmo Fighter gameplay footage
12 December 2011 - 01:54 AM
Very cool seeing this game in action! It's a shame the Sonic arcade games never came to home consoles... Maybe some day Sega will show them a little respect. -
In Topic: Sonic CD now out for everything except Nintendo consoles
06 December 2011 - 09:42 PM
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In Topic: Sonic CD now out for everything except Nintendo consoles
06 December 2011 - 08:11 AM
Ritz, on 06 December 2011 - 05:07 AM, said:Also, the fuck are you doing here?
I'm always interested in how my articles are received! Actually, when I learned that the Sonic CD remake was spearheaded by a member of this board, I made sure to sign up so that I could follow any developments that might turn up. Plus, clearly I dig Sonic anyway, and I'm not crazy (yet).
W.A.C., on 06 December 2011 - 06:49 AM, said:Were there any questions that got completely omitted out of the interview? Also, I was very glad to see that question about picking up other Sonic fan projects so thanks for asking that.
Glad you liked that one!
I didn't cut any questions out of the interview, but I kicked myself later on for not asking about the bonus stages. Would have been cool to hear about how they were done in the remake, though we might not have gotten a very detailed answer. I also wanted to ask about what it's like making games for such a divided and difficult to please fanbase, but I decided to hold off on that till I grill him about Sonic 4: Episode II next year.
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In Topic: So where did the Spin Dash go?
06 December 2011 - 02:27 AM
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In Topic: Sonic CD now out for everything except Nintendo consoles
06 December 2011 - 02:17 AM
Ritz, on 05 December 2011 - 10:51 PM, said:Quote
[Interviewer:] Getting back to Sonic CD, the new version expands the field of view to widescreen without distorting the sprites’ proportions. How did you accomplish this?
[Ken Balough:] That's a trade secret.
This question only sounds stupid if you're reading it with Sonic Fan tunnel vision. He's just given us the general public's perception of the game; it isn't readily apparent to anyone but us that the game actually is a remake because every other game that's been billed as one- Street Fighter 2 HD, Golgoth's Toki project, many others- was actually a complete reinterpretation of the source material. Anyone who saw the trailer and stopped there is going to think this is just another emulated release. Now, I figured everyone had gotten all worked up about this because Taxman had finally hit the big time, and it was going to be a boon for the community or some shit, but here the layman is largely oblivious to his role and Sega sure isn't helping. If you're going to sidestep such a simple question, at least do it gracefully like the Japs!
I am the interviewer in question. Thanks for stepping up to my defense, man. Not sure why multiple people called the question stupid or whatever.
Allow me to dissect it for you guys. First off, the original question was:
Quote
Getting back to Sonic CD, the new version expands the field of view to widescreen without distorting the sprites’ proportions. How did you accomplish this and does it have an impact on gameplay?
My goal was to give Ken the chance to elaborate on what proper widescreen support brings to the table. However, his response did not fit the question so I reworded the question slightly when posting the interview. I toyed with the idea of just omitting the question and response since obviously the response wasn't very helpful. I decided to leave it in because I wanted the widescreen support to be mentioned in the interview.
Like you said, Ritz, the interview is not written specifically for Sonic fans. People who read WPCentral play mobile games and often Xbox 360 games, but they don't necessarily know anything about Sonic or Sonic CD. Thus I tried to make the interview as informative as possible for people who might not even know about the Sonic CD remake. With that said, I did actually ask about the Sonic arcade games and most-requested games, which I'm sure many Sonic fans found interesting. To see my writing called idiotic by the very people I tried to please is disappointing.
BTW, another example of me trying to set Ken up to go into more detail about a feature, only to be shot down with a terse response is the question about the game's soundtrack. Again, the question was modified slightly to match the short response. And then you have that strange answer to whether Sonic 2 physics would be in... Not my fault. :P

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Apr 22 2012 12:22 AM
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