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Prototype Discussion (3 posts)
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29 years old
Birthday:
June 26, 1986
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  1. In Topic: Special Stage Development

    22 March 2010 - 12:30 AM

    There are three more palettes in 2-player mode for a total of ten. I didn't see these referenced anywhere else so I thought I'd post them here.

  2. In Topic: PROSONIC IS NOW OPEN SOURCE

    15 February 2009 - 12:31 PM

    Changing Windows' color depth to 16-bit in Vista forces off Aero, so I guess the same thing would be happening with that method.
  3. In Topic: Knuckles in Sonic 2 discussion

    23 February 2008 - 11:17 PM

    View PostPuto, on Feb 23 2008, 11:02 PM, said:

    In final S2K, they added a check in knuckles' jump routine for demo mode, and if such they set the jump height to sonic's jump height, which fixes around half the demos. However, they didn't re-insert the mid-air speed cap in demo mode, so the EHZ and ARZ demos still screw up.

    Ah, thank you for clarifying that for me. So as I understand it, the game still reads the demos straight from the S2 data, just with the workaround applied to make Knuckles jump like sonic (but not move as fast as him in the air), and it wasn't created yet as of 0524.

    I guess I'll check to see where this was added (if it was in any of these protos) and edit it back in this post later. ^^

    EDIT - That was quick.... I guess they added it by 0606. Speaking of 0606, they added the Knuckles logo by that build.
  4. In Topic: Knuckles in Sonic 2 discussion

    23 February 2008 - 10:58 PM

    View PostPuto, on Feb 23 2008, 10:54 PM, said:

    They left the sonic 2 demos intact in the final s2k. The demos actually DO screw up in s2k final.


    If I was incorrect about them not being the same actions as the S2 demos, then there is at least a difference in Knuckles' actions between the 0524 proto and S2K Final, I compared them. :P
  5. In Topic: Knuckles in Sonic 2 discussion

    23 February 2008 - 10:50 PM

    0524

    Awkward behavior (Knuckles getting hurt a lot and jumping in weird places) in the demos that appear if you don't press anything on the title screen, compared to the final. (presumably because they left Sonic's demos intact from Sonic 2)

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