Sonic and Sega Retro Message Board: StreakThunderstorm - Viewing Profile - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help

Group:
Member: Members
Active Posts:
197 (0.13 per day)
Most Active In:
Fangaming Discussion (127 posts)
Joined:
10-July 11
Profile Views:
4615
Last Active:
User is offline Jun 17 2015 10:23 PM
Currently:
Offline

My Information

Age:
26 years old
Birthday:
August 31, 1988
Gender:
Male Male

Contact Information

E-mail:
Click here to e-mail me
AIM:
AIM  StreakThundrstrm

Previous Fields

Project:
Mecha Madness
National Flag:
pr

Latest Visitors

Topics I've Started

  1. Sonic Unreal Worlds Open Source release

    09 October 2014 - 07:02 PM

    https://github.com/S...c-Unreal-Worlds

    Uploaded project to github. Hopefully I can get some contributors.

    I'm looking for Sonic Lost World assets if you have them.
  2. Sonic Construct Worlds

    08 January 2012 - 03:20 AM

    I've been working on this for a little while. I decided to mess around in construct and realized that it was tons better than MMF2 in terms of what it can do. Candescence was working on a construct port but I don't like the direction he took it in. With this, I've decided to try and keep it true to being a Worlds port. Its obviously not finished and if I add any more to this current build, I wont be able to continue to release it publicly.

    http://dl.dropbox.co...icConstruct.rar
    If anyone is interested in continuing the work in it, by all means have a go at it.

    Right now it contains all of Sonic's basic movements. Rolling, spindashing, jumping, crouching and looking up. Everything works as it should. I've also implemented little things like a camera that zooms in and out dynamically based on your speed. There's also footstep modifiers for every piece of land you step on so that your character will create the appropriate footstep and landing sounds.

    The missing Plugins:

    http://www.scirra.co...topic41026.html

    http://www.scirra.co...topic40990.html