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General Sonic Discussion (33 posts)
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  1. In Topic: Sonic sure has a lot of jumping abilities...

    21 March 2013 - 12:36 PM

    *cough* Sonic Heroes.





    Spoiler
  2. In Topic: Goodbye to SoaH City... but not really

    20 January 2013 - 02:07 AM

    Wallpapers, too. It was one of the better Sonic sites. I've seen its redesigns and a bunch of stuff.
  3. In Topic: Sonic Generations Hacking (and More!)

    11 January 2013 - 02:10 AM

    I have a noob question: How difficult would it be to make City Escape look like Crisis City, but contain its stage layout? I imagine it's a matter of switching tilesets, but I also realistically imagine there's a lot more to it.
  4. In Topic: Do Chao take too long to grow up in SA2?

    06 December 2012 - 02:08 PM

    I've always thought chao just expanded Sonic's world a little bit more and I always encourage that. I don't see the reason for complaint for making it mandatory for 180 emblems. If you want to 100% a game, you engage yourself in every part of the game... excluding multiplayer, DLC, events, and other activities that require other product purchases. Then I would be mad at things I can't get.

    Me, I only stuck to one neutral chao to kick ass at every contest. Had fun. Way too lazy to ever go back, but it'd be awesome if I could just port my chao over.
  5. In Topic: Sonic for the Wii U

    02 December 2012 - 07:30 PM

    View PostGeneHF, on 02 December 2012 - 02:35 PM, said:

    ...so, it'd continue the trend of using the tablet as a glorified menu-infested second screen OR map, a symptom of lazy development that has plagued a good chunk of third party titles on DS and 3DS.

    I swear the only game that got creative with the concept was Sonic Rush, and even then questionably so.

    Well, the problem with the single-player experience is that you can't focus on both screens at the same time. The World Ends With You, though a good game, suffered from that. What you could do as a workaround is use the controller as a tablet, but made sure you could look down really fast or made the interface simple enough. On the multiplayer experience, there's a lot more potential in co-op play, and co-op seems to be more readily available on the Wii U than on the DS.

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