Sonic and Sega Retro Message Board: nineko - Viewing Profile - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help

Group:
Tech Member: Tech Members
Active Posts:
5361 (1.64 per day)
Most Active In:
Engineering & Reverse Engineering (1501 posts)
Joined:
17-August 06
Profile Views:
24093
Last Active:
User is offline Today, 06:59 PM
Currently:
Offline

My Information

Member Title:
I am the Holy Cat
Age:
31 years old
Birthday:
April 1, 1984
Gender:
Male Male
Location:
italy
Interests:
girls

Previous Fields

Other Contact Info:
1107884777
Project:
I... don't even know anymore :U
National Flag:
it
Wiki edits:
5,251

Latest Visitors

Topics I've Started

  1. An open question to E-122-Psi

    16 July 2015 - 06:48 AM

    I know this idea has already been brought up in the past, but it never got a definite answer (afaik), and I'd like to hear some opinions about this, including obviously E-122-Psi's.

    Basically, he made a ton and a half of "SOMEONE in Sonic 1" hacks, which are good and all, don't misread me, I love them, but I was wondering about the possibility to combine them all into a greater "everyone in Sonic 1" megahack, possibly with E-122-Psi sharing his source codes with a trusted Tech Member¹ for global optimisation and integration, maybe with a Character Select screen à la Sonic Triple Trouble.

    Discuss, or trash on E-122-Psi's request if inappropriate.

    Note 1: not me, I'm not trusted, and I barely know more ASM than "cmpi and beq"
  2. Questions about php

    07 March 2015 - 09:15 AM

    Basically, I want to implement something on one of the websites I manage. Before anyone asks, no, I can't easily use a database due to the nature of the project, even if I'm aware that a database would be the optimal solution, so moving on.

    I will have a lot of data to deal with; it has a magnitude of many hundreds / few thousands of lines, with a dozen or two of fields. Since the data is going to be very repetitive by nature I'm thinking to use one or more arrays as LUTs and store all the data as numbers to save space, and also because the data will need to be filterable by most (if not all) the fields. Now, here's my question.

    Amongst the fields there will be date fields, e.g. year, month, day, (hour, minute). Which is why I'm wondering: should I keep the thousands of lines within a same file and perform a lot of IFs over them, or should I maybe split the data by hand in smaller files? I explain.

    Case 1:
    all_data.csv
    -> lots of IFs

    Case 2:
    2014.csv
    2015.csv
    -> the year filter can be applied "outside" with a FOR, while IFs for month and day will still apply

    Case 3:
    201501.csv
    201502.csv
    -> both year and month filters can be applied "outside"

    Case 4:
    20150101.csv
    20150102.csv
    -> all the date is filtered outside (with nested FORs or DOs or something); however, this would lead to 365 files per year, most of which with 0 or few lines.

    So I'm wondering. Which is easier on the server? Lots of IFs, or lots of FOPENs?

    Since I'm generating the data from another program I wrote it wouldn't be a problem to split it differently. What I can't do is feed that data into a database with an automatic procedure, so yeah. Which is the best plan B?
  3. [Scan] Game Gear EU Box

    14 July 2014 - 10:03 PM

    I scanned it for smspower, but I guess it won't hurt if I submit it to Sega Retro as well.

    https://dl.dropboxus...GameGearBox.zip (18655254 bytes).
  4. [Scan] Giochi Preziosi Catalog (1992Q4)

    14 July 2014 - 09:57 PM

    I scanned it for smspower, but I guess it won't hurt if I submit it to Sega Retro as well.

    Posted Image

    So, this catalog has 28 pages; the central 4 are about a Karaoke system developed by Giochi Preziosi itself, not related to Sega at all, so they can be removed (I included those pages in the archive anyway, for completeness).

    The catalog is also filled with typos and whatnot. Many Italians are dumb when it comes to computers and don't know how to type uppercase vowels with accents (e.g. À or È), and I see things like A' or E' sadly way more often than I'd like to. What's weird is that they started it right on the first two pages, then they probably got bored or something since they did it wrong most of the times (and there are some És which should have been Ès, meh).

    Quick synopsis.
    1 cover;
    2-3 stuff about the "Sonic Badge" which could make you win things;
    4-5 stuff about a promotion tied to a soccer TV show (vote for the best scored goal and win things). Roberto Mancini is an Italian former soccer player, current trainer;
    6-7 stuff about the Mega Drive. Jerry Calà is an Italian comedian;
    8-9-10-11 Mega Drive games. Walter Zenga is an Italian former goalkeeper;
    12-17 stuff about the Master System II Plus;
    13-14-15-16 stuff about the "Canta Tu" (literally: "Sing You", more realistically "You Sing") Karaoke system, not by Sega;
    18-19-20-21 Master System games (interesting screenshot of the 16-bit version of Sonic 2);
    22-23 stuff about the Game Gear. Gianluigi Lentini is an Italian former soccer player. Interesting typo: "risolzione" should be "risoluzione" (roughly, it's like they wrote "resoltion" instead of "resolution");
    24-25-26 Game Gear games (yet another screenshot of the 16-bit version of Sonic 2);
    27 boring stuff;
    28 back cover.

    https://dl.dropboxus...iosi_1992Q4.zip (70945877 bytes). I scanned it at 300 DPI instead of 600, to prevent the filesize from skyrocketing. Trivia: this is a rare case of archive which is smaller in zip format, as the files actually become bigger if rar compression is attempted.

    If more detailed transcriptions / translations are required, just ask.
  5. I think I broke Microsoft Solitaire

    20 February 2014 - 12:53 PM

    By clicking on certain cards in certain ways, it's possible to duplicate other cards or make them disappear:
    Posted Image

    No I don't have more informations about this, hence why I wrote "certain cards" and "certain ways", I managed to do this by random but I could replicate it by mashing the mouse buttons on various cards for a while. I wonder if anyone knows more about this?

    edit:

    Here's another example:
    Posted Image

    It's barely visible behind the 2 of spades, but see how an orange card has been pulled instead of the 2 of clubs. Also, the score should be $208, not $238, since -$52 + (52 × $5) = $208, there are $30 in excess, equivalent to 6 nonexisting cards o.O