- Group:
- Misfit:Misfits
- Active Posts:
- 1001 (0.31 per day)
- Most Active In:
- General Sonic Discussion (168 posts)
- Joined:
- 16-August 06
- Profile Views:
- 3920
- Last Active:
Jul 19 2014 06:59 PM- Currently:
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My Information
- Member Title:
- W)(at did you say?
- Age:
- 22 years old
- Birthday:
- July 1, 1993
- Gender:
-
Male
- Location:
- Corpus Christi, TX
- Interests:
- Guitar, Ponies
Contact Information
- E-mail:
- Click here to e-mail me
- AIM:
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segaloco
- MSN:
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[email protected]
- Website:
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http://segaloco.com
- Yahoo:
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sega_loco
- Skype:
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segaloco
Previous Fields
- National Flag:
- us
- Wiki edits:
- 79
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Posts I've Made
-
In Topic: PSP Joystick Problems
28 September 2013 - 08:22 PM
I used to have this problem frequently. Unfortunately I think the only way to fix it is to open it. The contacts where the joystick connect to the motherboard aren't very well shielded, so if any dust manages to get inside (which believe me, no matter what you think, it does) it'll lodge in there and mess with the connection. Give me a moment and I'll take a few pics to show you what I'm talking about, I have a PSP here in pieces.
Edit: Turns out I put mine back together, and I don't feel like opening it up again, but here is a pic I found on the net

That's what you want to clean up. -
In Topic: Existing rips of the Sonic the Hedgehog OVA?
15 June 2013 - 10:35 PM
Paradigm, on 15 June 2013 - 10:02 PM, said:Not to sound disrespectful, but MIDI tracks don't quite add up to something as clean sounding (if you will) as a high quality recreated soundtrack or a direct (but flawed) rip from the film.
With a proper sequencer/composition synth you can take a MIDI file, do the proper programming, and spit out something that sounds very much like a real song. It's just a preprogrammed series of notes that are interpreted by an application, in that case, the hardware of a synthesizer. -
In Topic: (DC) Sonic Adventure Prototype (1998-10-16)
27 May 2013 - 02:06 AM
Retroman, on 27 May 2013 - 12:04 AM, said:
ashthedragon, on 26 May 2013 - 07:41 PM, said:
TheKazeblade, on 26 May 2013 - 06:52 PM, said:
Orengefox, on 26 May 2013 - 06:26 PM, said:
The dimensions for that poster are still the same. Compared to those ones you posted, it's not as grainy. I've doubled the dimensions in size for better viewing.

There you go, Sonic rule 63'd.
I can't even. It's even more ugly and awkward than I would have expected. Even so, thanks
Its eyes.... they expand beyond the skull.
might this be a rejected Amy design?
Looks like Rouge the Bat
Sega isn't known for caring about eyes in pre-releases...case in point:
Spoiler
Edit: Spoiler'd to save space
-
In Topic: Development Hardware Database
05 December 2012 - 10:12 AM
Well what I was thinking was have a small blurb of the piece on the console page like I added to the Mega Drive and Mega CD pages, then link to the development hardware page (to be authored) that has more details about specific aspects of each piece of hardware as well as detailed photos and (with permission) downloads of the drivers and environments for use with each. -
In Topic: Laserdisc Visions
27 November 2012 - 04:44 PM
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Find My Content
Jul 19 2014 06:59 PM
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