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They call me... Troll-bo Cop.
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  1. The Naming of Tails from "Console Wars"

    26 August 2014 - 03:29 PM

    So I've been reading through Console Wars (and its a really fucking good book all you fucks should stop being neckbeards and crack a novel every once in a while eh?) and I happened across an interesting portion during Sonic 2's early development. Apparently it was Al Nilsen who was tapped by SoA to convince Naka and the Sonic Team that the name Miles Prower wouldn't sell. The section features what is supposedly Al's original origin story for Tails' character which seems to be strikingly similar to Sonic 2's US story featured in the game manual.

    "Still, this wasn't an ego contest between SOA and SOJ; rather, it was about doing what was best for Sega and the fictional Sonic universe. Sega of America decided upon the name Tails, and Schroeder took this to the developers, who were unwilling to budge. Toyoda tried to mend fences, perhaps even find a compromise, but there was no progress to be made. With common sense and politics failing them, Nilsen and Schroeder resorted to Kalinske's favorite asset of all: story. After they finished crafting a compelling backstory, Nilsen drove out to Palo Alto so he could share the tale.

    Toyoda joined him at the Sega Technical Institute, where it was clear that the Sonic Team was less than thrilled to see them. In their minds, this was another case of the Americans imposing their will purely for its own sake. Nilsen knew they felt that way, and he was aware that there was little he could do to prove to them that this wasn't the case. All he had was his short story, which he hoped would be enough. He cleared his throat, ignored the glares, and began reading from "The Renaming of Miles Monotail."

    This is the story of Miles Monotail. Miles was your average four-year-old fox. He loved to play with his friends, but his friends weren't really his friends. Whenever they saw Miles, they laughed and made fun of him. Why? Well, Miles wasn't like all of the other foxes. Miles Monotail had two tails. And as kids tend to do when someone is different, they made fun of him. It didn't help that Miles sometimes tripped over his second tail and went rolling down the hill. coordination was not one of Miles' virtues. Because of the rough time that his friends gave him, Miles became very depressed.

    One day he was walking along with his head hanging down when a blur and a whoosh crossed his path. There's only one person that could be moving that fast, and that is Sonic the Hedgehog. Miles thought Sonic was the greatest person in the world. Miles wish that he could be as cool and coordinated as Sonic was. And, most of all, he wanted to meet Sonic. This was his big chance. Miles took a deep, deep breath and at the top of his lungs yelled out, "SONIC!" The blur that was Sonic turned around and stopped in front of Miles. "You called?" said Sonic.

    "Oh, Sonic, you're my hero," exclaimed Miles as he ran around and around Sonic. Well, you can guess what happened next - Miles tripped over his second Tail and fell down. Tears came to his eyes.

    "Hey, cheer up little fellow. What's the matter?" said Sonic.
    "Sonic, I want to be just like you, but I'm a freak. I've got two tails."

    Sonic leaned over to Miles and said kindly, "You're no freak. You're more special than anyone because you have something that everyone else doesn't have. And you can do things that they can't. If anything, your friends should be jealous of you."

    "But I can't do anything special," cried Miles.
    "Oh yes you can," Sonic said. "I'll show you. You're about to enter Sonic's special training camp."

    Well, Miles couldn't be happier. His hero took him under his wing and started teaching Miles how to use his two tails to his advantage. He showed Miles how to curl his tails up under his body so that he was like a very aerodynamic ball and could do Sonic's famous Supersonic Spin. Sonic then taught Miles how to use his two tails as a helicopter rotor so that Miles could fly around. Even Sonic couldn't do that. Needless to say, Miles was ecstatic. He was special, and when his friends saw what Miles could do and what they couldn't do, they became very jealous, but also every single one of them wanted to become Miles' best friend. But Miles had a new best friend. Someone who believed in him. Someone who was his hero. And that friend was Sonic. Sonic was happy that he could help his buddy gain new confidence and new abilities.

    "See, Miles, you ARE special because you have two tails. And because of that, I'm going to give you a very special nickname. From now on, I'm going to call you Tails because you should always be reminded that you are special because you have two tails."
    So from that day forward, Miles Monotail became known as Tails.


    When Nilsen finished, he folded the paper and slid it in to his pocket. The members of Sonic Team, who'd been planning on hating every word out of Nilsen's mouth, found themselves entranced by the story. One developer was even moved to tears.

    After allowing a moment to let it sink in, Naka walked up to Nilsen and said, "You may call him Tails." Although moved, several of Sonic team's other members remained unconvinced. Sensing that the momentary camaraderie was about to fizzle away, Toyoda blurted out a compromise: "How about his real name is Miles Prower, but Sonic calls him by the nickname Tails?" This suggestion managed to do the trick: the fox would go by Tails, but Sonic Team would take solace that in the fact that in a fictional filing cabinet somewhere, there was a birth certificate with the name Miles Prower." (Pgs. 245-247)

    There's a whole lot more in this book that's revealing of Sega and Sonic and I can't post all of it so I highly suggest you guys give Console Wars a read, but I figured this stands out as something quite important to the community as its an origin story we haven't yet actually seen.
  2. Any good services for General Laptop/PC Fixing?

    29 May 2013 - 11:43 AM

    So, I've got a Dell laptop that suffered a hard drive failure about a year ago. In the process of me replacing the HDD, I ended up doing "something" to it and it will no longer turn on. Now I'm not completely tech savvy but I've performed various laptop surgeries before and I have to blame Dell for this one because it was one pain in the ass to navigate. Somewhere along the lines of getting to that HDD (which required removing everything from the screen to the board) something went wrong. I've since stripped the RAM from it and used it on my new laptop.

    ANYWAY, the point is, anyone know a good laptop service that's on the up-and-up that could take a look at this for me? I'm pretty sure its the result of something minor I did during the opening, so I think someone skilled enough should be able to revive it.
  3. Outrun 2 Prototype (Chihiro)

    13 May 2013 - 07:41 PM

    Here it is.

    No idea what to do with it, but I saw it wasn't documented on Sega Retro so I figured it needed some looking at.

    Also I found it here with a shitton of other arcade dumps (Chihiro, Na-omi 1 & 2, and Triforce). Apologies if rule breaking or something, but I figure if I found that there, you guys might have a interesting time sifting through the rest.
  4. Blue Skies, Green Hills Remix Album

    20 April 2013 - 07:44 PM

    Posted Image

    Blue Skies, Green Hills

    I just grabbed it myself so I can't pass judgement just yet, but I will say, skipping around, I'm hearing a lot of wubs and a lot of dubs. Expect dubstep and people who think they can rap. Whether these are good things or not have yet to be determined, I guess.
  5. High Quality GBA OSTs (Technically...)

    20 September 2012 - 07:35 PM

    So I've been messing around with GBAmusRiper, (no that's not a typo), a semi-annoying tool with some very neat functions. (You kinda have to go out of your way to get it to work, but once you get the hang of it, its a breeze.) It does what most Sappy tools do, rips the midi and high quality samples that get butt-raped by the GBA's audio handler. The main difference with this one, however, is that it automatically compiles the samples into a soundfont and adjusts the midis to correspond with its appropriate, in-game, sample. As a result, you end up with a nearly identical song with a sound quality that is unimaginably superior to the original.

    Here's a few dare to compare for you.

    Now obviously with Sappy -> Midi conversions there's going to be a few quirks. Samples can be off just a bit from their originals possibly because they may not have been intended to be heard in such good quality. Pitch bending gets screwed a bit on the conversion, but that can be fixed with right knowledge of midis and a good ear, or so I've been told. I would have to venture to guess though that at least 95% of the songs I've converted end up working near perfectly.

    Here are a few sets to get you going (Update: 9/24) FIXED THE SPACING ISSUES!!!:

    Sonic Advance
    Sonic Advance 2
    Sonic Advance 3
    Sonic Battle
    Mother 3
    Mother 1 & 2
    Zelda Minish Cap (EU)
    Zelda Minish Cap (US)
    Zelda ALttP/Four Swords
    Fire Emblem US
    Fire Emblem Sacred Stones
    Fire Emblem Fuuin no Tsurugi
    Wario Land 4
    Mega Man & Bass
    Super Mario Advance (SMB2)
    Yoshi's Tilt and Tumble
    Dragon Ball Advanced Adventure (JP)
    Kirby Nightmare in Dreamland
    Kirby's Amazing Mirror
    Advance Wars
    Advance Wars 2
    Game&Watch Gallery 4

    Thunder PX's Stuff:
    Megaman Zero (FIXED)
    Mega Man Zero 2 -- This one seems to be okay however (keep in mind the SFX come first in both games for some reason)
    Castlevania: Circle of the Moon
    Castlevania: Harmony of Dissonance
    Castlevania: Aria of Sorrow
    Dragon Ball: Advance Adventure
    Dragon Ball Z: Supersonic Warriors
    Shining Force: Resurrection of the Dark Dragon
    Fullmetal Alchemist
    F-Zero Maximum Velocity
    Gyakuten Saiban 1
    Gyakuten Saiban 2 -- Like I mentioned before, this has a lot of GS1 tracks left over. GS2 tracks are after the sound effects
    Gyakuten Saiban 3 -- Same deal here
    Mega Man & Bass
    Mega Man Battle Network

    How to play them? Well if you don't have Foobar2000, get it. Then grab and install kode 54's MIDI Component. Once that's set, be sure to go to Preferences->Playback->Input->Midi Synthesizer Host and set it to BASSMIDI. Go to BASSMIDI's menu and select the appropriate soundfont for you're midis and you're all set to listen. Be sure to switch the soundfont over when you want to listen to a new set of midis.

    Also for shits here's an .logg of Hot Crater Act 1.

    Special thanks to BMF for showing me GBAmusRiper. :D

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