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Topics I've Started
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Sega Genesis Thunder Force 2 ROM Error
04 January 2015 - 01:30 AM
This code will stop the ROM Error screen from showing up. To do this, go to address $C04 in HEX, from there, change 60FE to 4E75. Now you can edit anything in the ROM now without worrying about that ROM ERROR screen.
Never mind! I think someone solved the problem.
156 -
Techno Soft Sound Engine Thunder Force 2, 3 & 4 Music Guide
29 June 2013 - 06:18 PM
Music and Voice Locations for Thunder Force Series for Mega Drive
Thunder Force II
Music are located in Z80 Bank $78000
Music Z80 Pointer Song Name
01 Music 00 $0100 Knights of Legend
02 Music 01 $10E7 Exceed
03 Music 02 $175F Take Strict Precautions
04 Music 03 $1B24 Illusion
05 Music 04 $22AB Irrevocable Dream
06 Music 05 $2A5C A Ray of Hope
07 Music 06 $3100 Cruise Control
08 Music 07 $340C Cloud of Dust
09 Music 08 $391C Death Face's
10 Music 09 $4259 Big na Okata 1
11 Music 0A $467B Big na Okata 2
12 Music 0B $4914 Big na Okata 3
13 Music 0C $4CB7 Big na Okata 5
14 Music 0D $4F39 Big na Okata 6
15 Music 0E $5326 The Wind Blew All Day Long
16 Music 0F $586B Mission 2
17 Music 10 $5C23 Stage Clear
18 Music 11 $5DF9 Game Over
19 Music 12 $6011 Take Off One's Gloves (Ending Theme)
20 Music 13 $6E1C Tan Tan Ta Ta Ta Tan
21 Music 14 $708F Big na Okata 4
Voices are located in Z80 Bank $70000
Voices from $0000-$0046
Voice 1 Example
Z80 Pointer - $0000
Pointer of the voice - $0100 - ? $0D7F - ? $002B
--------------------------------------------------------------------------------------------------------
Thunder Force III
Music are located in Z80 Bank $78000
00 Music 00 $0020 Back To The Fire (Hydra)
01 Music 01 $0D6F Venus Fire (Gorgon)
02 Music 02 $1953 The Grubby Dark Blue (Seiren)
03 Music 03 $26B5 Truth (Haides)
04 Music 04 $3088 Final Take A Chance (Ellis)
05 Music 05 $3981 His Behavior Inspired Us With Distrust (Cerberus)
06 Music 06 $47DE Hunger Made Them Desperate (Orn Base)
07 Music 07 $5462 Final Moment (Orn Core)
08 Music 08 $5A3E Gargoyle Boss
09 Music 09 $6144 Twin Vulcan Boss
10 Music 0A $653B King Fish Boss
11 Music 0B $69E4 G Lobster Boss
Music are located in Z80 Bank $70000
12 Music 00 $0020 Mobile Fort Boss
13 Music 01 $047F Off Luck (Orn Base Boss)
14 Music 02 $0795 Be Menaced By Orn (Orn Core Boss)
15 Music 03 $0EA8 The Wind Blew All Day Long (Opening Theme)
16 Music 04 $14B2 Beyond The Peace (Stage Select)
17 Music 05 $1A1A Stage Clear
18 Music 06 $1BB3 Continue
19 Music 07 $2036 Game Over
20 Music 08 $22F3 A War Without The End (Ending Theme)
21 Music 09 $26EB Present (Staff Roll)
Voices are located in Z80 Bank $70000
Voices from $0000-$0046
Voice 1 Example located at $73478
Z80 Pointer - $3478
Pointer of the voice - $0050 - ? $0898 - ? $002B
--------------------------------------------------------------------------------------------------------
Thunder Force IV
Music are located in Z80 Bank $78000
00 Music 00 $0040 Fighting Back (Strite Part 1)
01 Music 01 $0AAC Space Walk (Ruin Part 1)
02 Music 02 $11FA The Sky Line (Air Raid Part 1)
03 Music 03 $19F3 Sand Hell (Daser Part 1)
04 Music 04 $229A Battle Ship (Space Cruiser Part 1)
05 Music 05 $28C0 Great Sea Power (Volbados)
06 Music 06 $2EA3 Sea Of Flame (Desvio)
07 Music 07 $364E Metal Squad (Bio Base)
08 Music 08 $4182 Down Right Attack (Wall)
09 Music 09 $4B57 The Danger Zone (Versus)
10 Music 0A $5021 What (Strite Part 2)
11 Music 0B $5247 Danger!! Danger!! (Ruin Part 2)
12 Music 0C $5401 Air Raid (Air Raid Part 2)
13 Music 0D $5ACB Where! (Daser Part 2)
14 Music 0E $5CF0 Neo Weapon (Space Cruiser Part 2 - Docking)
Music are located in Z80 Bank $80000
15 Music 00 $0040 Lightning Strikes Again (Opening Theme)
16 Music 01 $0699 Don't Go Off (Course Select)
17 Music 02 $0B67 Evil Destroyer (Gargoyle Diver)
18 Music 03 $1456 Attack Sharply (Hell Arm)
19 Music 04 $185A Simmer Down (Ratt Carry)
20 Music 05 $1E91 Strike Out (Fomalhaut)
21 Music 06 $2583 Stranger (Space Cruiser Boss)
22 Music 07 $2B26 The Breaker (Volbados Boss)
23 Music 08 $2E88 Rancor (Desvio Boss)
24 Music 09 $32DC Phantom (Bio Base Boss)
25 Music 0A $3502 Recalcitrance (Wall Boss)
26 Music 0B $3958 War Like Requiem (Versus Boss)
27 Music 0C $3F71 Tan Tan Ta Ta Ta Tan (Configuration)
28 Music 0D $4296 Dead End (Game Over)
29 Music 0E $45BA Count Down (Continue)
30 Music 0F $487E Because You're The Number One (Ace Ranking)
31 Music 10 $4FB0 Remember The ''Knight Of Legend'' (2-10 Ranking)
32 Music 11 $5304 The Stars (Demo Ranking)
33 Music 12 $55EE Shooting Stars (Easy Ending)
34 Music 13 $57E8 Silvery Light Of The Moon (Normal Ending)
Bonus Music are located in Z80 Bank $88000
35 Music 00 $0040 Light Of Science (Hard Ending)
36 Music 01 $052B Love Dream (Maniac Ending)
37 Music 02 $0C2F Stand Up Against Myself (Staff Roll)
38 Music 03 $14D0 Omake 1
39 Music 04 $179B Omake 2 Thunder Force AC
40 Music 05 $2324 Omake 3
41 Music 06 $3126 Omake 4
42 Music 07 $372C Omake 5
43 Music 08 $3FF2 Omake 6
44 Music 09 $4482 Omake 7
45 Music 0A $497D Omake 8
46 Music 0B $4F55 Omake 9
47 Music 0C $5678 Omake 10
Voices are located in Z80 Bank $70000
Voices from $0000-$0046
Voice 1 Example
Z80 Pointer - $0000
Pointer of the voice - $0080 - ? $0C00 - ? $002B
--------------------------------------------------------------------------------------------------------
Header in most Techno Soft Games for Mega Drive
$00
$01 Volume
$02 Tempo modifier.
$03 Pitch modifier.
$04 ?
$05 ?
--------------------------------------------------------------------------------------------------------
I was able to port Thunder Force 2 music to Thunder Force 4 and yes you can port songs from one Thunder Force game to another or another Techno Soft games for mega drive. You can also port voices too. I was wondering is it possible to port the full track of Big na Okata 4 from Thunder Force 2 X68000 and the voices. Note: Porting from T.S v1.21 to T.S v1.31 will work very well. The one from T.S vx.xx to another T.S vx.xx should work ok too. I tried to port 1.31 to x.xx and it didn't work very well but you can port x.xx to 1.2x and 1.3x. It will work but it might crash.
Here's a video that I made: http://youtu.be/tiMrsnRx3LM
Works well on Kega Fusion. -
Music Headers for NES ROMs
29 December 2010 - 02:04 PM
In FCEUX emulator, go to Code Data Logger and then start loggen the music that you want for that stage. When the code logger stops loggin, it means it finished loggen for that music or what ever that you want to hack. Next open the hex editor and view the ROM file and look for the highlited hex in blue and that's it. Heres what I found in Mega Man III for NES:
Mega Man III NES:
$2CCAD - $2D0ED - 441 bytes: Title Screen
$2E0EA - $2E422 - 339 bytes: Top Man
$2FEBF - $2FFDD - 11F bytes: Stage Select
$3CD1C - $3CD2E
01 - Needle Man
02 - Magnet Man
03 - Gemini Man
04 - Hard Man
05 - Top Man
06 - Snake Man
07 - Spark Man
08 - Shadow Man
09 - Dr. Wily Stage 1 & 2
0A - Dr. Wily Stage 3 & 4
0B - Dr. Wily Stage 5 & 6
RAM - $00DC - $0DE4:
Just type in the listed music that you want to hear for any stage. -
Code/Data Logger for Genesis Emulators
13 May 2010 - 01:42 PM
Is it possible to add this feature to any genesis emulators like the one they have for fceux nes emulator? It helps you to look for data that you need to hack any rom. Oh it also helps you find music data too for any roms. -
Question about drx's Commented code's
23 October 2009 - 12:11 PM
What program do I need to get one of the commented code's to work like "FM Song Player"?
Thanks!
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