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Posts I've Made
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In Topic: SEGA admits that they've been fucking up for the past decade
22 July 2015 - 12:26 PM
Double post for a new statement:
Quote
[Update: Sega provided the following statement to Destructoid today, July 22: "Seeing our fans across the world respond to our recent interview with Famitsu, lets us know we've made the right first step in acknowledging who we are and where we want to be. Sega is dedicated to bringing you quality gaming experiences and becoming a brand you love and trust again." -- Haruki Satomi, CEO of Sega Games]
http://www.destructo...er-295533.phtml -
In Topic: Sonic Boom TV Show Megathread
21 July 2015 - 04:00 PM
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In Topic: First 4 Figures is looking for ideas for the 25th anniversary statue
21 July 2015 - 02:24 PM
ErictheSquirrel, on 21 July 2015 - 09:44 AM, said:
Blue Blood, on 21 July 2015 - 09:17 AM, said:Well, it's a Dreamcast. The Adventure games play themselves half the time, so I'm sure he'll be just fine.
Oh Snap

Awesome figure regardless.
Not sure if this was done or not but, perhaps a figure with the animal capsule from Sonic 2, with Sonic standing on top of it or near to the side of it.
Along those lines, I wouldn't mind seeing a figure of Sonic running past a signpost (One side could be Classic Sonic and one could be Modern, might be kinda cool) -
In Topic: Let's criticise classic Sonic gameplay.
21 July 2015 - 01:41 PM
Ell678, on 21 July 2015 - 01:20 PM, said:Knuckles' Hidden Palace Zone is without a doubt the most engaging zone in Sonic history.
You want to talk about shit bosses? What about this piece of wank -

I really do not like Sonic CD, anyway, but on the off chance I do play it, this makes me rage.
Most of Sonic CD's bosses were kinda trash IMO. The only interesting one was the Metal Sonic race. The rest range from pointlessly gimmicky to annoying. -
In Topic: Let's criticise classic Sonic gameplay.
21 July 2015 - 07:30 AM
Deef, on 21 July 2015 - 07:26 AM, said:Wow look at all the SCZ/LRZ boss agreements coming out of the woodwork. I guess I was kind of impressed by LRZ boss's challenge (which is perfectly fitting imo) to really dwell on the stand-and-wait aspect of it. Personal tastes aside, at least everyone can understand their criticisms. I didn't realise it was so shared. Good to know. Oh, but hey, what about Sandopolis act 1?! Now that guy bored me.
Also seems I'm the only one who liked how similar the characters were (and wished Knuckles was even more similar). Complete side note, I loved that Tails did have 1 Tails-exclusive area in Hidden Palace Zone. Like one explicit nod from the developers that Tails is still definitely part of the game.
The Sonic Rush ring loss mechanism has always sounded ok to me, but I've only played the (3) games enough to finish them probably only once each. So I've never really thought critically about how well it plays out.
No I actually liked that Sonic, Tails, and Knuckles played similarly. That way while the experience was sort of similar, you had some new moves and new paths that could be taken to mix things up a bit. Granted Knuckles probably shouldn't have wheel o feet going on but I think Sonic 3 and Chaotix were the only games Knuckles had that.

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