- Group:
- Member: Members
- Active Posts:
- 1499 (0.43 per day)
- Most Active In:
- General Sonic Discussion (269 posts)
- Joined:
- 14-January 06
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- Last Active:
Jan 19 2015 10:19 PM- Currently:
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My Information
- Member Title:
- The always vigilant GSWAS.
- Age:
- 24 years old
- Birthday:
- November 19, 1990
- Gender:
-
Male
- Location:
- Mana-tee-easy
Contact Information
Previous Fields
- Other Contact Info:
- Skype
- Project:
- Uno on Hold. Lost the best special stage I ever made. Morale dropped.
- National Flag:
- us
- Wiki edits:
- 31
Latest Visitors
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MegaMarioMan 
15 Feb 2015 - 20:05 -
nineko 
18 Nov 2014 - 18:29 -
Xeta 
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Megalodon 
25 Sep 2013 - 20:18
Topics I've Started
-
Sonic Uno
04 May 2008 - 03:02 PM
Yes, I'm still working on it, sorta. After putting it down for a solid year, I gave it some much needed attention yesterday. I polished some art, completed the layouts, and Basically improved all the completed levels(Marble and Green Hill). Now, I am not sure what I'm going to do from here besides my original goals(New Art and New layouts), because I lack the technical skill to do anything remotely amazing by myself.
That said, I think I can still produce a solid and fun hack without any major gimmicks. My main goal is simple in that I want to make the game play like a Sonic game and not so obviously a hack.
-
New SONIC the Hedgehog download.
20 February 2007 - 06:23 PM
Apparently, the new download is out. You play through six levels, using one character for each two levels. Then you face-off with Egg Genesis with Omega. You play as only Tails, Blaze, and Omega.
Good news, though - Tails is sped up!
Info: http://www.sonicstad.../sonicnews/276/ -
Sonic the Hedgehog PS3
01 February 2007 - 10:18 PM
As what's seen by my friend, Sega still needed to work on it. Dang.
First, what's fixed:
-lag is greatly reduced
-pop up is seemingly banished
-grammar in text has been addressed
-character's jump/glide hurts enemies
-controls seem "tightened up"
What's not fixed:
-climbing glitch for Knuckles/Rouge is still there
-the VA work has not been fixed. For example, in a cutscene, a GUN superior calls the Sceptor of Darkness the Book of Darkness
-there is SOME lag, just not near as much as in 360 (but honestly, every PS3 game has some lag)
-camera is still crazy as in 360
-load times are...weirder than before. Sometimes, it takes 3 quick seconds to load a mission. Other times, it take 25 (yes, 25)
What's undefined:
-is Silver's speed chip available?
-is the secret level available after getting all S ranks?
-is multiplayer online?
New glitches:
Sonic's Last boss - Last six minutes and you win.
-------------------
that's a copy past of info. (Except the last part, that info was added later on)
So, How much has Sega screwed up? Givin a second job and they do it half-heartedly. -
Multiplayer confirmed.
25 October 2006 - 06:43 PM
I checked the frot page, I checked the pinned topics, nothing said this, so...
Quote
Okay, as confirmed on the official site, these will be the options for multiplayer. Also, it seems the "partner" thing has no true co-op options. You just play like you would in Heroes. Anyhow...
Co-op Mode ( online and offline enabled ): Play as Sonic or Shadow in a side quest ( NOT taking place in the main story, this is a seperate adventure ) for the chaos emeralds!! Work together to use each character's unique strenghs to the other's advantage ( note: in this quest, Sonic and Shadow alone work together. No one else ).
Battle Mode ( online and offline enabled ): Play as Sonic, Silver, or Shadow, their amigoes, and hidden characters in 2 player combat or a 4 player battle royal!!! Also, compete in quizzes, races, and other challenges for gold medals. After the rounds of battles and challenges, the player with the most gold coins wins!!
—MMX, my source I've talked about.
So this time I checked it out myself. Nothing at Sonic-cult, but I ended up checking the real site and found this is real. -
Sonic Uno
21 August 2006 - 12:38 PM
It's my Sonic 1 Hack. Its nothing compared to Megamix, but I hope to make due with art and layout. Simple and fun. If I get into ASM, I hope to implement a Spin dash, but that's it, nothing revolutionary. The is staying Sonic, for all those people who hate fancharacters (Everyone). There is no storyline, just Sonic stopping Eggman, as it should stay.
Screenshots:



Find My Content
Jan 19 2015 10:19 PM
Male