Sonic and Sega Retro Message Board: djdocsonic - Viewing Profile - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help

Group:
Member: Members
Active Posts:
374 (0.11 per day)
Most Active In:
Engineering & Reverse Engineering (190 posts)
Joined:
12-December 05
Profile Views:
1957
Last Active:
User is offline Jan 03 2015 04:14 PM
Currently:
Offline

My Information

Member Title:
Testing YOUR Hacks Since 2005...
Age:
31 years old
Birthday:
January 25, 1984
Gender:
Male Male
Location:
Emerald Hill Zone

Previous Fields

Project:
Looking for a Rom Hack to Test.
National Flag:
uk

Latest Visitors

Topics I've Started

  1. Sonic The Return

    07 September 2007 - 04:28 AM

    Well after a lot of thought (and scrapping my original idea for Sonic 2 The Return) I have decided to have a go at making a Hack myself. The problem is Id like to port various features into my hack and I don't have a clue where to start, im beginning to grasp some of the meaning of ASM code but that's about it. I have so far changed it so that Sonic Never Walks! lol it looks quite odd but I thought id start small (by tweaking values and stuff) and then see what comes out of it.

    Plans for the hack:
    New Layouts (using SonED)
    Change Of Music (need HEELLLPPPPP!!!)
    Sonic CD Style Spin Dash (again help would be much appreciated from you hacking legends out there!)
    Sonic 2 Style sprites (Puto did this in one of his versions of S1 Super Sonic)
    Also id like to port Super Sonic to the game and place emeralds in hidden locations on the level (a la Sonic 1 SMS) Id also like to change the special stages so you can pick up rings and extra lives but you obviously no emerald collection.

    Can any of you guys help with code?

Friends

djdocsonic hasn't added any friends yet.