- Group:
- Oldbie: Oldbie
- Active Posts:
- 38 (0.01 per day)
- Most Active In:
- General Sonic Discussion (11 posts)
- Joined:
- 07-November 05
- Profile Views:
- 1038
- Last Active:
Jun 08 2015 03:09 PM- Currently:
- Offline
My Information
- Age:
- Age Unknown
- Birthday:
- Birthday Unknown
- Gender:
-
Male
Contact Information
- E-mail:
- Click here to e-mail me
Previous Fields
- National Flag:
- us
- Wiki edits:
- 1
Latest Visitors
-
dust hill res... 
13 Dec 2011 - 00:39 -
Tweaker 
19 May 2011 - 23:44 -
NTICompass 
18 Dec 2010 - 23:36 -
Hivebrain 
26 Jul 2009 - 18:37 -
NiktheGreek 
26 Oct 2008 - 00:31
Posts I've Made
-
In Topic: (Help) I want a new CPU and motherboard
29 December 2011 - 04:22 PM
You may want to consider getting a 64-bit OS. 32-bit is really going to limit you. On a 32-bit OS you can never have more than 4GB of RAM. I know, you may think >4GB is overkill, but games these days are using more and more and it would be a good future proofing move.
I run a gaming system with 8GB, and the ability to keep oodles of programs open at the same time and never have to shut them down to run a game (so long as they don't eat GPU/CPU) is pretty sweet.
There's other benefits, too. Check this Wikipedia article out:
http://en.wikipedia....t#Pros_and_cons -
In Topic: Sonic Classic Heroes
05 August 2011 - 11:47 AM
KingofHarts, on 26 July 2011 - 02:35 PM, said:Good points.BTW Greg, I countered the fact of being vunerable by spinning after the peel out... and also, an advantage of the peel out, you can forcefully accel when running. While spinning, it is a matter of if the terrain is in your favor
flamewing, on 26 July 2011 - 02:43 PM, said:You're right, I didn't know that. Maybe you could make your Peel-Out charge slightly faster, then (requires fewer mashings)?It doesn't, they use the exact same mechanics. The spindash has the advantages you mention, but the peelout has others: your speed isn't being continually reduced because you are rolling, you can brake much more efficiently if needed and you have full control over jumps because you are not jumping from a rolling state. These 3 things are also true about the SCD peel-out vs spindash, by the way.
...there is a common misconception people seem to have about the SCD peel-out: that it is faster than the spindash. It charges faster than the spindash (1/4 of a second faster, to be precise), but it is the exact same speed as the spindash: 12 pixels per frame. The slower charge, and the advantages I mentioned above, are the sole differences between the SCD peel-out and spindash. -
In Topic: Sonic Classic Heroes
26 July 2011 - 01:48 PM
Loving it so far, initial observation re. the Super-Peel-Out (UP+B/C) however is that it feels very useless compared to the Spin Dash (DOWN+B/C), which provides the same speed AND protects by keeping you spinning. I mashed my buttons but could not get the Peel-Out to provide more speed than the Spin Dash.
I feel the usefulness of the Peel-Out in Sonic CD came from it being tremendously faster than the Spin Dash (it brought you to a max speed higher than Sonic could reach normally or via the Spin Dash), at the cost of being more dangerous, as not spinning left you vulnerable to any Badnik you then happened to put your face into. It seems the one in your hack is just "dangerous": It doesn't seem to provide any benefits other than aesthetics.
I think either (A) giving the Peel-Out a higher top speed but the same rev-up time, or (B) a higher top speed but returning it to "hold the button down to charge it" Sonic CD behavior, would make it a viable maneuver in its own right.
Personally, I'm in favor of B as that's what my muscle memory has remembered, but players who haven't played CD often might prefer the other -
In Topic: The Sonic the Hedgehog 4 Megathread
29 May 2010 - 07:05 PM
The biggest thing that worries me about this game is how the camera moves BEHIND Sonic when he runs faster, rather than moving in front of him like in Sonic CD. You can see this in how Sonic gets closer to the right side of the screen when he runs fast.
It is going to discourage me from running fast for fear of smacking into something I can't see.
That only ever happened in Chemical Plant because we were going ludicrous speed. Now it seems like it's happening before we even get anywhere close to that. -
In Topic: Sonic Freerunner
14 March 2010 - 04:24 AM
RE. the earlier Robotnik + 50 rings + 7 emeralds idea:
Super Robotnik as a final boss ought only to happen if the player didn't collect any emeralds whatsoever. As a punishment of sorts.
Friends
GregBFM hasn't added any friends yet.

Find My Content
Jun 08 2015 03:09 PM
Male