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Active Posts:
1427 (0.4 per day)
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General Sonic Discussion (437 posts)
Joined:
04-September 05
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11061
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User is offline Jul 20 2015 11:02 PM
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My Information

Member Title:
OKeijiDragon
Age:
25 years old
Birthday:
February 2, 1990
Gender:
Male Male
Location:
Blah
Interests:
Video games, photography, Japanese animation, game music, biking, internet-surfing, sound-mixing, daydreaming, video-making, sociology, photojournalism.

Previous Fields

Other Contact Info:
https://twitter.com/OKeijiDragon
Project:
My MOTHER-fucking-3 Documentary, 60FPS videos (YAY!)
National Flag:
us
Wiki edits:
11
SA2 Emblems:
4

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Topics I've Started

  1. Prototype footage of Sonic Adventure (DC) originally running at 60fps

    02 December 2014 - 10:53 PM



    I have a trip to make, so I'll make this short: you may have seen this footage before from the one-off VHS magazine tape Fuse, but an updated 1080p60 rip never harmed anyone. As a matter of fact, this helps us see the frame-rate the game was originally ran at. If you wish to learn more of the details of the video and my brief analysis of the footage, come check out my blog The Game Informant. Right here, let's just say the game looked unbelievably fluid at this stage of development.

    I hope no one minds me asking, but if you could subscribe to me on my blog or on YouTube that would be awesome of you. I made an announcement of what my plans for videos and content are on for my channel in the coming weeks (months?), take a look.
  2. Scans of Japanese articles about Sonic 3D (Saturn) + SA1 (DC)

    13 September 2013 - 11:16 PM

    Posted Image


    Several months ago, actually just after the Sonic Adventure AutoDemo was leaked, I bought a Japanese magazine called Dreamcast Magazine #6 (JP) | December 26, 1998 that covered various Dreamcast and Saturn games on and before December 1998. The magazine provides an article of Sonic 3D Blast, whose Japanese release is marked "'99 To Be Decided," as well as a preview article and other coverage of Sonic Adventure on the month it released in Japan.

    It'd be great to know who the person that's photographed below. Hopefully this person was someone of importance to the game and by posting this on my blog and bringing this to Retro, that someone here with strong Japanese-reading skills could translate and explain the content. You'll find scans for the entire Japanese Sonic 3D Blast article on my Tumblr post as well, where I elaborate briefly on the magazine content and 3D Blast's Japanese release history:

    Posted Image

    I would also like to take this opportunity to bring up The Game Informant, a gaming blog I created where I post about gaming niches, trivia, fun memes, and other bits of interest, among other off-topic subjects. Recently, I've posted about VHS and LaserDisc gaming promo tapes, and Japanese magazines that I've been ripping and scanning lately. Of course, I will explore other subjects in gaming in the near future. In time, I'll provide scans of the Sonic Adventure 1998 content and I'll even be happy to scan that magazine coverage of Shenmue's Nov. 1998 unveiling in Japan. If you enjoyed this Sonic scans and my blog, please follow me for more neat [retro] game stuff. You would be super awesome.
  3. Replacing Sega CD Model 1 Fuse

    29 July 2012 - 06:18 PM

    So my Sega CD Model 1 doesn't power on anymore and the most likely problem is the ruined fuse inside. I opened the thing last night, and wow it's a complex, thrown-together orgy piece of hardware mess.


    Posted Image

    Posted Image

    The blown fuse is the yellow-green colored piece shown in the circuit board sticking out, right? What is the amp and voltage of the fuse that I need to replace?

    EDIT: Another image added.
    EDIT 2: Now fixed! See below.
  4. Dumped Next Generation Magazine September 1997 content

    08 June 2012 - 04:59 AM

    I've recently rediscovered an ISO of a CD-ROM inside my old hard drive called the Next Generation September 1997. These were discs that were distributed into copies of Next Generation Magazine when you bought the magazine at the time. Included in the disc were lots of (low-quality 320x240) videos of PlayStation, Sega Saturn, & Nintendo 64 games that were featured at the Electronic Entertainment Expo (E3) on June 1997 in Atlantic, Georgia.

    I've found many beta clips of many different games inside this particular disc including Crash Bandicoot 2: Cortex Strikes Back, Mega Man Neo (Legends), and Sonic R, all in their pre-release glory. The following videos have been edited to correct the contrast issues the videos had when it was first produced. They looked terrible (view this comparison: http://twitpic.com/9d1v6q).



    This old early alpha gameplay footage of Crash Bandicoot 2 features several differences that indicate how early into production this game was when it was first announced in mid-1997. This video features annotations that go over said differences, including the original HUD font used from Crash 1, different object placements, etc..



    This Sonic R footage features what appears to be a slightly (don't quote me, watch and decide for yourself) stage layout at the end of the stage. Different HUD (boy, this was publically a common beta game trait from those days huh?), and character icons, camera angles, etc. There might be a better quality version on YouTube somewhere, but I didn't find it until after this video was uploaded.

    And finally, Mega Man Neo's trailer (which also includes annotations) can be found in an article on DASH Republic. Please visit the site and read our awesome article on the subject!
    http://www.dashrepub...-e3-1997-found/

    OK, fine here:
    http://youtu.be/ZDC7EWWIhNQ

    One more thing. I can't remember where I found the ISO in the internet, but in case the download source is no longer available.

    Here you go.

    EDIT: MIRROR'd. NOW EVERYONE WINS!

    I hope you fans get something neat out of this.
  5. A good deinterlacer?

    10 April 2012 - 04:56 AM

    Anyone here with experience in video-making? I'm looking for a good deinterlacer. The video I've recorded are encoded in H.264/MPEG-4. I've tried using Avidemux's deinterlacing options (all dozen of them) to no success, it's useless.

    Help would be appreciated.

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