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Group:
Tech Member: Tech Members
Active Posts:
202 (0.06 per day)
Most Active In:
Engineering & Reverse Engineering (30 posts)
Joined:
17-August 05
Profile Views:
2644
Last Active:
User is offline Apr 23 2015 11:44 AM
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My Information

Member Title:
:|
Age:
24 years old
Birthday:
April 24, 1991
Gender:
Male Male
Location:
Indiana
Interests:
programming/hacking, furry fandom, music, synthesizers

Contact Information

E-mail:
Click here to e-mail me
AIM:
AIM  JJFTails35
Website:
Website  http://

Previous Fields

National Flag:
us
Wiki edits:
17

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Posts I've Made

  1. In Topic: Chaotix Hacking (formerly Chaotix Level Editing)

    14 February 2010 - 01:00 AM

    I am also very interested in this research.

    Could you, by chance, look into subroutines relating to character sprites and animations? I'd love to be able to implement a fully functioning Tails including hand/ring and tails objects.
  2. In Topic: Sonic in Chaotix - R3 announcement topic

    08 July 2008 - 10:52 PM

    hey guys

    Posted Image

    :)

    I changed Wechidna's pointer to point to Sonic's art instead of Knuckles'. Results? A completely functional second Sonic. However, a few of the frames of art were off. This leads me to believe that Wechidna's frame definitions are actually what 'were' Tails' frame definitions, because Sonic's and Tails' are nearly identical.

    I created a palette for Tails and the art, and this time changed Wechidna's art pointer to point to the new Tails' art. Results? An almost perfectly functioning Tails in place of Wechidna.

    The only problems are Tails' tails, his arm palette, and the fact that he is only selectable in Stage Select.

    so yeah guys expect revision 3 like real soon
  3. In Topic: Sonic in Chaotix - R3 announcement topic

    06 July 2008 - 01:50 PM

    Keep in mind, there is a fix for running the hack in Kega. Quexinos' link doesn't seem to work, so you will probably have to manually hex edit Kega (25B76: 20).
  4. In Topic: Sonic Infusion

    10 June 2008 - 12:32 AM

    QUOTE (ojdon @ Jun 9 2008, 02:39 PM) [post="199430"]Posted Image

    Well that was my nit-pick about the name, since Sonic Chaotix is already used and sounds too generic anyway. Sonic Mountain sounded cool because wasn't it going be like going in a mountain or something the original idea for the hack, correct me if I am wrong about that. Anyway, those screenshots are stunning! Although when I took a glance at the screenshots my first thoughts at looking at City Escape is that the foreground is a bit repetitive, but I'm guessing it's because it's still got work to be done to it. Finally, I would suggest that Techno Base's background may need a bit more things going on to liven it up, but other than that I can't wait to download it, is the progress close enough for a demo?[/quote]

    No, you've got it all wrong. The name of my hack is 'Sonic in Chaotix'-There's quite a difference! So, Sonic Chaotix-we're talking about Lostgame's Sonic Crackers hack, correct? wait no

    You should seriously just keep the title 'Sonic Moutain'. It definitely tells us how much intercourse is packed in this ROM.

    Actually, it doesn't look half bad. Seriously.
  5. In Topic: Dustin Wyatt's Epic Adventure

    15 April 2008 - 10:31 PM

    This is a good hack.

    also don't even think about putting me in this hack

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