All the badnik sprites are not loaded, so they are invisible, but are still fully functional.
The level textures are garbled. You can see MHZ's palette change due to this :P Lava Reef 3 plays the HPZ music and crashes when the thing on the ceiling opens up to flash
Knux's music is altered so you can only hear the background beat.
The Knux fight in HPZ is intact, but with no music. Crashes when he runs offscreen
Every zone crashes upon getting to the boss area (due to code trying to be execute from Sonic 3?)
All the S3 levels are enabled in the level select but of course crash when accessed.
So, could this be the first seperate S&K build?


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