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Sonic 3C 0408 discussion

#196 User is offline Dark Sonic 

Posted 07 March 2008 - 06:47 AM

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View PostTravelsonic, on Mar 6 2008, 09:18 PM, said:

Even if you used Debug in AIZ1 during the opening, in Sonic 3 Final, didn't knuckles stop you anyway? I don't remember and wanted clarification since I was able to actually bypass this scene. Don't give me that "debug isn't a finding" crap, I just want clarification to my nagging question.

Knuckles stops you no matter what, even if he's not around. After a certain amount of time it's triggered to let your emeralds go, and it will happen wherever you are a that point.

#197 User is offline ICEknight 

Posted 07 March 2008 - 10:29 AM

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I've just tried holding right the whole time after enabling debug on Angel Island (in Sonic 3 final), and Knuckles didn't stop me...

EDIT: If you don't manage to do it without the game crashing, try moving the debug icon to this height (more or less):
Posted Image
This post has been edited by ICEknight: 07 March 2008 - 10:39 AM

#198 User is offline Sonic the Human 

Posted 07 March 2008 - 02:55 PM

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QUOTE (ICEknight @ Feb 28 2008, 06:01 PM) [post="182046"]Posted Image
[/quote]
Cool, that's not the image in the final version.

For those not using Gens, the code is FFB15F:0004.


EDIT: It also works in Sonic 3 final, wierd how nobody had found it yet.
[/quote]


Actually, a Brazilian friend of mine found it months ago =P

#199 User is offline muteKi 

Posted 19 March 2008 - 03:52 PM

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It's been a while, but has anyone mentioned exactly what the graphics for the giant spheres in that specific special stage are yet? I can't remember if it's been mentioned.



Anyway, it's like the big checkerball from S1 when it doesn't have the checker pattern on it (replay the GHZ boss and you'll see what I mean).

EDIT: No, not quite, the highlighting is in a different place.
This post has been edited by The 無敵: 19 March 2008 - 03:54 PM

#200 User is offline Sazpaimon 

Posted 20 March 2008 - 09:59 AM

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http://www.sonic-cul...tid=6&gameid=18

This took me forever but it's finally (mostly) done.

#201 User is offline Skaarg 

Posted 20 March 2008 - 11:36 AM

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That's looking awesome Saz, didn't see a few of those small things on my plays through.

#202 User is offline ICEknight 

Posted 20 March 2008 - 12:17 PM

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View PostSazpaimon, on Mar 20 2008, 09:59 AM, said:

http://www.sonic-cul...tid=6&gameid=18
This took me forever but it's finally (mostly) done.

Amazing job, dude.

The two last maps in the Mushroom Hill section don't load, though.

#203 User is offline muteKi 

Posted 20 March 2008 - 02:15 PM

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Also, don't forget that the Emerald in the final only glows when you have all the super emeralds.

Unless you've tried hacking the RAM to give you all of them (has that been done -- is it even possible?), it's hard to say if that's of any significance.

#204 User is offline Sazpaimon 

Posted 20 March 2008 - 06:05 PM

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View PostICEknight, on Mar 20 2008, 10:17 AM, said:

View PostSazpaimon, on Mar 20 2008, 09:59 AM, said:

http://www.sonic-cul...tid=6&gameid=18
This took me forever but it's finally (mostly) done.

Amazing job, dude.

The two last maps in the Mushroom Hill section don't load, though.

Fixed

View PostThe 無敵, on Mar 20 2008, 12:15 PM, said:

Also, don't forget that the Emerald in the final only glows when you have all the super emeralds.

Unless you've tried hacking the RAM to give you all of them (has that been done -- is it even possible?), it's hard to say if that's of any significance.

Really? I never knew that. At any rate, I've tried doing that, and manually getting both sets of emeralds (by getting 6 chaos emeralds, then the super emeralds, then the last chaos emerands) and no change,

#205 User is offline Overlord 

Posted 20 March 2008 - 06:24 PM

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View PostThe 無敵, on Mar 20 2008, 07:15 PM, said:

Also, don't forget that the Emerald in the final only glows when you have all the super emeralds.

Unless you've tried hacking the RAM to give you all of them (has that been done -- is it even possible?), it's hard to say if that's of any significance.

Dunno about whether it HAS been done, but I'm pretty damn sure it IS possible. How else does the game keep track of how many emeralds you have as you're playing?

#206 User is offline RattleMan 

Posted 20 March 2008 - 09:54 PM

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View PostOverlord, on Mar 20 2008, 04:24 PM, said:

View PostThe 無敵, on Mar 20 2008, 07:15 PM, said:

Also, don't forget that the Emerald in the final only glows when you have all the super emeralds.

Unless you've tried hacking the RAM to give you all of them (has that been done -- is it even possible?), it's hard to say if that's of any significance.

Dunno about whether it HAS been done, but I'm pretty damn sure it IS possible. How else does the game keep track of how many emeralds you have as you're playing?


Making patch codes can be fun.

All 7 Chaos Emeralds: FFFFB0:0007
All 7 Super Emeralds: FFFFB1:0007
Always Have 80 Rings: FFFE21:0050

EDIT: Doesn't seem to make the Emerald glow, though. However, I can attest to it only glowing when you have all Super Emeralds. Here's a savestate containing various states of the Data Select: http://download.yous...7A8F2EC1DC9B6F8

And some more interesting codes. Try these when you're in a Super/Hyper form:

FFFF09:0000 - Current Character is Sonic + Tails
FFFF09:0001 - Current Character is Sonic Alone
FFFF09:0002 - Current Character is Tails Alone
FFFF09:0003 - Current Character is Knuckles
FFFF09:0004 - Current Character is SonKnuck (Blue Knuckles)

EDIT 2: These are for S3K final, not 0408
This post has been edited by RattleMan: 21 March 2008 - 10:45 AM

#207 User is offline Dragonsbrethren 

Posted 21 March 2008 - 09:09 AM

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I looked through the topic and didn't see this mentioned, after beating any of the Mecha Sonic bosses in Sky Sanctuary Super Sonic reverts to normal and can't transform again unless you enter a bonus stage.

Also, I was fighting the Lava Reef boss as Super Sonic and he somehow hit me, just like Knuckles can. I haven't been able to get it to happen since though, it was when he first came out of the lava, I was standing on the spot he comes up from.

#208 User is offline muteKi 

Posted 21 March 2008 - 11:43 AM

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Maybe you fell off the level and then reverted back with debug?

#209 User is offline SegaLoco 

Posted 21 March 2008 - 12:54 PM

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No, that's not it, I've had this happen too, he reverts back as soon as you deal the last blow, like with a normal boss. Even if you get or already have 50 rings, you cannot become super sonic again.

#210 User is offline King 

Posted 21 March 2008 - 01:38 PM

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View PostRattleMan, on Mar 20 2008, 09:54 PM, said:

Making patch codes can be fun.

All 7 Chaos Emeralds: FFFFB0:0007
All 7 Super Emeralds: FFFFB1:0007
Always Have 80 Rings: FFFE21:0050

EDIT: Doesn't seem to make the Emerald glow, though. However, I can attest to it only glowing when you have all Super Emeralds. Here's a savestate containing various states of the Data Select: http://download.yous...7A8F2EC1DC9B6F8

And some more interesting codes. Try these when you're in a Super/Hyper form:

FFFF09:0000 - Current Character is Sonic + Tails
FFFF09:0001 - Current Character is Sonic Alone
FFFF09:0002 - Current Character is Tails Alone
FFFF09:0003 - Current Character is Knuckles
FFFF09:0004 - Current Character is SonKnuck (Blue Knuckles)

EDIT 2: These are for S3K final, not 0408

Ah, nice work. ;) I see the emerald and ring codes are the same as S3/S3K, while the character codes are slightly different. Blah, I'll have to rehack the debug mode code soon. =P I'll see if I can also get some invincibility/cannot be hurt codes going as well. :)

EDIT: Some goodness...

FFB02B:0003 Invincibility
FFFE12:0063 Infinite Lives
FFFE24:0000 Infinite Time

EDIT2: Created a debug mode code...

FFFFFA:0001 Enable Debug Mode
This post has been edited by King: 21 March 2008 - 01:49 PM

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