

So this is Hidden Palace Zone folks. At least what's left of Hidden Palace Zone. All of the sprite placements are still intact and in the same areas as previously seen in Simons Sonic 2 prototype and Sonic 2 NA prototype.




Some more snapshots of all the sprite placements that are intact still.

The most interesting snapshot taken was being able to insert a triceratops badnik into the stage. It's no where located throughout Hidden Palace and was the only other badnik aside from the t-rex & bat badnik that was insert able.
On a side note, the spin action when going down into a tube exists. If you've played Hidden Palace Zone for Sonic 2 final, there's pretty much no difference other than the intact sprites (including triceratops badnik).
EDIT: As for how I was able to move around in debug mode, I just simply switched on the sprite placement mode. I also switched off on the emulator a couple of layers to show just the sprites in case some of you are wondering how I got the more clearer snapshots. I've placed a copy of the savestate below for whoever wants it.
Attached File(s)
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Sonic_The_Hedgehog_2__Beta_4___Sep_18__1992__16.26__Hidden_Palace_Zone_Savestate.zip (43.76K)
Number of downloads: 75


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