When I sent my computer in to get fixed, practically everything on my computer was erased. I knew I made backups of all of my hacking stuff, but I couldn't find it, so my hacking got lost in the pile of 100s of CDs without any label on them whatsoever. I gave up on trying to find it, mostly because I didn't have the time. So, I started searching for my old Flash(downloaded when PACHUKA unveiled "Sonic Wars" back whenever. =P) creator to give it a test run, and I came across all of my hacking stuff.
Sonic the Hedgehog DX
This is my main rom hack, and again, it's been nearly 3 months since I've done any work on it, so I don't remember what's been changed.
Sonic 1 Testing
This was where I would test out new code before putting it into DX. I think this is the one with the interesting debug. Try debug in either Green Hill or Scrap Brain. If memory serves, which it doesn't, this is the one with that lights out feature in Labyrinth Act 2.
Shadow DX
This was a time killer, which literally killed the time that I could have spent working on Sonic DX. It's got a perfectly set up double jump, which even changes based on whether you have the speed shoes or if you're underwater. After images are also there, courtesy of my long-MIA cohacker, Jenna. I'd give her the credit for that, but I have no idea where she is or if she's even still alive, cause I haven't got any email back from her in months. Oh, yeah, don't try running up a slope with the speedshoes on, that'll cause the game to hang. I tried adding a 3rd running animation, and stopped trying when I couldn't get the rotated frames to work. It's also got a short and stupid intro "cutscene" in GHZ, which is meant to show that this thing's story was supposed to come directly after Sonic Adventure 2.
Downloads
http://thunderspeed.110mb.com/ThunderSpeed...nic%20hacks.zip
All three are zipped together to save me time. I hope they didn't corrupt.


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