Posted 16 December 2006 - 07:05 PM
- <Shade> fuck MJ
-
-
Posts:
2119
-
Joined:
02-March 04
-
Gender:Male
-
Project::rolleyes:
-
Wiki edits:8

00
QUOTE (Cinossu @ Dec 17 2006, 12:25 AM) [post="155157"]
=P
Posted 16 December 2006 - 07:12 PM
- Burning with revenge
-
-
Posts:
4406
-
Joined:
07-May 05
-
Gender:Female
-
Wiki edits:35

00
Haha, that's so imaginable, actually.
Posted 16 December 2006 - 07:16 PM
- RIP Oderus Urungus
-
-
Posts:
1708
-
Joined:
24-June 05
-
Gender:Male
-
Location:Colorado, USA
-
Project:retrooftheweek.net - Give it a visit and tell me what you think!
-
Wiki edits:15

00

SONIC BREAKDANCING
But seriously, cool stuff.
Posted 16 December 2006 - 09:54 PM
- Ouch
-
-
Posts:
12
-
Joined:
23-November 06
-
Location:Somewhere in the sky
-
Project:Silver the hedgehog: Complete Chaos

00
nice hack but in the nes or snes you have 3 forms tiny, middle and big thing up of a 3rd form and put it in the game
Posted 16 December 2006 - 10:35 PM
- inverted with love~
-
-
Posts:
2718
-
Joined:
21-June 04
-
Gender:Male
-
Location:London, UK
-
Project:Sonic the Hedgehog Extended Edition
-
Wiki edits:474

180
Oni Link, on Dec 17 2006, 02:54 AM, said:
nice hack but in the nes or snes you have 3 forms tiny, middle and big thing up of a 3rd form and put it in the game
Actually, the middle in the original Super Mario Bros. was just a mixture of the upper mapping of big Mario and the bottom mapping of little Mario. This 'third form' was never playable and just for animative purposes.
I said this was just out of boredom. There are many things wrong. I did this in 5-10 minutes for christ sake, give me a little slack. :|;
This post has been edited by Cinossu: 16 December 2006 - 10:46 PM
Posted 16 December 2006 - 10:46 PM
- inverted with love~
-
-
Posts:
2718
-
Joined:
21-June 04
-
Gender:Male
-
Location:London, UK
-
Project:Sonic the Hedgehog Extended Edition
-
Wiki edits:474

180
Additional boredom:
Sega sound replaced with the music, and s2beta splash screen added (with edited drums for regular Sonic 1 sound driver and DAC).
Posted 16 December 2006 - 11:49 PM
- Ouch
-
-
Posts:
12
-
Joined:
23-November 06
-
Location:Somewhere in the sky
-
Project:Silver the hedgehog: Complete Chaos

00
while playing it and running down a hill while I was small and when running this came up
did you make this?
because I use a program that looks at sonic sprites and it did not find it
Posted 16 December 2006 - 11:57 PM
- inverted with love~
-
-
Posts:
2718
-
Joined:
21-June 04
-
Gender:Male
-
Location:London, UK
-
Project:Sonic the Hedgehog Extended Edition
-
Wiki edits:474

180
QUOTE (Oni Link @ Dec 17 2006, 04:49 AM) [post="155211"]
did you make this?
because I use a program that looks at sonic sprites and it did not find it[/quote]
It's from Sonic CD's sprites. It's a frame of unused animation where Sonic is electrocuted. As I said in the first post, there are animation errors with Mini Sonic due to it not having walking/running frames in other directions than the default.
Posted 17 December 2006 - 03:19 PM
- Asshole
-
-
Posts:
2592
-
Joined:
11-January 03
-
Gender:Male
-
Location:Hell
-
Project:Your mother
-
Wiki edits:27

00
that's awesome. Did you port sonic cd sprites straight from the files? Also...would it be that time consuming to put sonic 2 sprites into sonic 1? Would be kind of neat to see.
Posted 18 December 2006 - 06:53 PM
- Lurker
-
-
Posts:
108
-
Joined:
06-September 06
-
Gender:Male
-
Location:Right here.
-
Wiki edits:1

00
Boredom can lead to some weird but interesting results. Pretty nice.
-Nick O.
Posted 18 December 2006 - 08:40 PM
-
Posts:
3682
-
Joined:
09-December 03
-
Wiki edits:4

00
Hez, on Dec 17 2006, 02:19 PM, said:
that's awesome. Did you port sonic cd sprites straight from the files? Also...would it be that time consuming to put sonic 2 sprites into sonic 1? Would be kind of neat to see.
You could put Sonic 2 sprites into Sonic 1 pretty quickly with Sonic Sprite.
Posted 18 December 2006 - 09:48 PM
- 360 No Salsa
-
-
Posts:
1009
-
Joined:
22-February 06
-
Gender:Male
-
Location:Nova Scotia, Canada
-
Project:GoldenEye: Source, Other Stuff
-
Wiki edits:57

03
SKAARG, on Dec 18 2006, 09:40 PM, said:
Hez, on Dec 17 2006, 02:19 PM, said:
that's awesome. Did you port sonic cd sprites straight from the files? Also...would it be that time consuming to put sonic 2 sprites into sonic 1? Would be kind of neat to see.
You could put Sonic 2 sprites into Sonic 1 pretty quickly with Sonic Sprite.
Wrong, Sonic 2 has 8 frames of walking, while Sonic 1 has 6 frames. Unless you port over the whole code with all the frames, it wouldn't be possible, unless you edited the sprites like how I did in Sonic 1 V Starter Hack to make the Sonic 1 sprites look like Sonic 2 sprites.
1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users