Story:
Our story begins at a series of islands known as the Gravity Islands.
Robotnik’s new Sky Fortress is flying off shore from Sunny Island, the first island in the Gravity Islands,
As the fortress is flying over the ocean, Robotnik is preparing his new Eggmobile, and is attaching a large storage container that is constantly shaking and getting dents in it from the inside of it. The container has Robotnik’s insignia on the side of it, and the serial number “R-MSX-003 Rev. B”. Robotnik launches in his Eggmobile, and heads for Sunny Island.
Sonic, is resting on the beach of Sunny Island wearing sunglasses as Robotnik slowly flies overhead, and speeds off. Sonic gets up, takes off his sunglasses, and suspects that Robotnik is up to something.
My writing skills aren't top notch, so the story needs a little work I think.
Screenshots:

Sonic in-game (credit goes to the director of animation for the project, Andrew75, for Sonic's head)

Sonic's final model in modo (I remodeled his body)

Another shot of Sonic's body in modo

Robotnik model (thanks Dude for making Robotnik's body)

Robotnik in his eggmobile

Classic view of the eggmobile

(out dated) picture of Sonic's Sonic Heroes model in-game

(another old) picture of a water effect in game

Buzzbomber from Sonic 2 that's making an appearance (no in game model yet, but its coming)

Arctic Paradise level that I'm working on (in game shot, runs ok on a GeForce 6800...on a Mac lol)
Click here to download the design document for the game.
Music:
Sonic Hill by Phantom Samurai
Intro coming soon for the game, all that's done for that is WIP.
Also, the team:
Programming:
menace690
GhostManZero
Concept Artists:
Gen.
DCJ
Music:
Phantom Samurai
Apple Shampoo
Animation:
Andrew75
3D Modeling:
Gen.
Dude
Andrew75
Writing:
Gen.
Level Design:
Andrew75
Gen.
PR:
Gen.
ElChibo
The forum
The mainpage (I'm a web design turd, so I used an iWeb template)
Any help is appreciated, seeing as how the project is much harder than what I thought it was going to be (it was started about 4 or 5 months ago), so check out our jobs section on our forums please.
The game is using the C4 Game Engine, which unfortunately brings the video requirements to a minimum of either a GeForce FX or Radeon 9500 (or anything else that supports the OpenGL extension ARB_fragment_program, amongst other usually standard GL extensions).
that's all I have to show for now. I'll hopefully have some videos, and more in-game screenshots later on (Sonic is being animated right now).


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